--[[ Script Name : ResonanceCapture.lua Script Purpose : Handles the quest, "Resonance Capture" Script Author : FeaRFx Script Date : 26/01/2017 Script Notes : Zone : Darklight Wood Quest Giver : Preceded by : None Followed by : None --]] function Init(Quest) AddQuestStep(Quest, 1, "I need to use the device Geldax gave me on five warped wisplings.", 5, 100, "Geldax Xalylharil wants me to use his device on a number of warped wisplings.", 348) AddQuestStepCompleteAction(Quest, 1, "Step1Complete") end function Step1Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 1, "I have 'de-warped' five wisps.") AddQuestStepChat(Quest, 2, "I need to return to Geldax Xalylharil.", 1, "Geldax Xalylharil wants me to use his device on a number of warped wisplings.", 11, 340147) AddQuestStepCompleteAction(Quest, 2, "QuestComplete") end function QuestComplete(Quest, QuestGiver, Player) -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around UpdateQuestStepDescription(Quest, 2, "I have given Geldax his device and the warp extract.") UpdateQuestTaskGroupDescription(Quest, 1, "I have collected warp extract and brought it to Geldax Xalylharil.") UpdateQuestDescription(Quest, "I 'de-warped' a number of wisps and brought Geldax Xalylharil his device back.") GiveQuestReward(Quest, Player) end function Reload(Quest, QuestGiver, Player, Step) if Step == 1 then Step1Complete(Quest, QuestGiver, Player) elseif Step == 2 then QuestComplete(Quest, QuestGiver, Player) end end function Accepted(Quest, QuestGiver, Player) -- Add dialog here for when the quest is accepted end function Declined(Quest, QuestGiver, Player) -- Add dialog here for when the quest is declined end