--[[ Script Name : Quests/Darklight/SealingtheRift.lua Script Purpose : Handles the quest, "Sealing the Rift" Script Author : Cynnar Script Date : 7/5/2015 Script Notes : Zone : Darklight Wood Quest Giver : Pellandra D'Xatyl Preceded by : A Solidified Front (ASolidifiedFront.lua) Followed by : Searching for Sigils (SearchingforSigils.lua) --]] function Init(Quest) AddQuestStep(Quest, 1, "Seal one of the newly opened Sablevein rifts", 1, 100, "Pellandra D'Xatyl has ordered me to find one of the newly opened rifts and seal it using any means necessary!", 11, 340760) AddQuestStepCompleteAction(Quest, 1, "Step1Complete") end function Step1Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 1, "I found and sealed the newly opened rift") AddQuestStepChat(Quest, 2, "Return to Pellandra D'Xatyl", 1, "Pellandra D'Xatyl has ordered me to find one of the newly opened rifts and seal it using any means necessary!", 11, 340038) AddQuestStepCompleteAction(Quest, 2, "QuestComplete") end function QuestComplete(Quest, QuestGiver, Player) UpdateQuestDescription(Quest, "I sealed one of the Sablevein rifts found south of Hate's Envy.") GiveQuestReward(Quest, Player) end function Reload(Quest, QuestGiver, Player, Step) if Step == 1 then Step1Complete(Quest, QuestGiver, Player) elseif Step == 2 then QuestComplete(Quest, QuestGiver, Player) end end function Accepted(Quest, QuestGiver, Player) FaceTarget(QuestGiver, Player) conversation = CreateConversation() PlayFlavor(QuestGiver, "pellandra_d_xatyl/darklight_wood/hates_envy/pellandra_revamp/pellandra005.mp3", "", "", 2498536389, 3964718754, Player) AddConversationOption(conversation, "I will return victorious!") StartConversation(conversation, QuestGiver, Player, "The citizens of Hate Envy depend upon you, " .. GetName(Player) .. ". Do not fail them.") end function Declined(Quest, QuestGiver, Player) -- Add dialog here for when the quest is declined end function Deleted(Quest, QuestGiver, Player) private_spawn_pebble = GetSpawn(Spawn, 340760) private_spawn_boulder = GetSpawn(Spawn, 340761) private_spawn_particle1 = GetSpawn(Spawn, 340747) private_spawn_particle2 = GetSpawn(Spawn, 341218) AddSpawnAccess(private_spawn_pebble, Spawn) RemoveSpawnAccess(private_spawn_boulder, Spawn) RemoveSpawnAccess(private_spawn_particle1, Spawn) RemoveSpawnAccess(private_spawn_particle2, Spawn) end