--[[ Script Name : SmokingtheCompetition.lua Script Purpose : Handles the quest, "Smoking the Competition" Script Author : QuestParser (Replace this) Script Date : 23/01/2017 Script Notes : Zone : Darklight Wood Quest Giver : Preceded by : None Followed by : None --]] function Init(Quest) AddQuestStepKill(Quest, 1, "I need to kill the razormaw that swim in the Searing Tendril and bring them back to Dirzdia.", 8, 100, "Dirzdia would like me to kill the razormaw that swim in the Searing Tendril.", 139, 340095) AddQuestStepCompleteAction(Quest, 1, "Step1Complete") end function Step1Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 1, "I have slain the razormaw.") AddQuestStepChat(Quest, 2, "I need to bring the razormaw flesh back to Dirzdia.", 1, "Dirzdia would like me to kill the razormaw that swim in the Searing Tendril.", 139, 140025) AddQuestStepCompleteAction(Quest, 2, "QuestComplete") end function QuestComplete(Quest, QuestGiver, Player) -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around UpdateQuestStepDescription(Quest, 2, "I have given Dirzdia the razormaw flesh.") UpdateQuestTaskGroupDescription(Quest, 1, "I have slain the razormaw and brought their flesh back to Dirzdia.") UpdateQuestDescription(Quest, "I have brought Dirzdia the razormaw flesh she wanted.") GiveQuestReward(Quest, Player) end function Reload(Quest, QuestGiver, Player, Step) if Step == 1 then Step1Complete(Quest, QuestGiver, Player) elseif Step == 2 then QuestComplete(Quest, QuestGiver, Player) end end function Accepted(Quest, QuestGiver, Player) -- Add dialog here for when the quest is accepted end function Declined(Quest, QuestGiver, Player) -- Add dialog here for when the quest is declined end