--[[ Script Name : Quests/Darklight/luxuries_for_the_rich.lua Script Purpose : Handles the quest, "Luxuries for the Rich" Script Author : Scatman Script Date : 2009.02.02 Zone : Darklight Wood Quest Giver: Ilmtar D'Viervs Preceded by: Trinkets (trinkets.lua) Followed by: More Luxuries (more_luxuries.lua) --]] function Init(Quest) AddQuestStepKill(Quest, 1, "I need the scales from eight snakes for Ilmtar D'Viervs.", 8, 100, ".", 98, 340135, 340134, 340155, 340167) AddQuestStepCompleteAction(Quest, 1, "step1_complete_gotScales") end function Accepted(Quest, QuestGiver, Player) FaceTarget(QuestGiver, Player) conversation = CreateConversation() PlayFlavor(QuestGiver, "voiceover/english/neriak/ilmtar_d_viervs/darklight_wood/tvatar_post/ilmtar/ilmtar018.mp3", "", "", 805456445, 276277273, Player) AddConversationOption(conversation, "I will return when I get the scales.") StartConversation(conversation, QuestGiver, Player, "I suppose they DO look good. And if the death of four or five snakes can increase the price of a pair of shoes by five-hundred percent I guess that's just death filling an important market niche. Ah well.") end function Declined(Quest, QuestGiver, Player) end function step1_complete_gotScales(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 1, "I have collected the snake scales for Ilmtar.") AddQuestStepChat(Quest, 2, "I need to bring these scales to Ilmtar D'Viervs.", 1, ".", 98, 340123) AddQuestStepCompleteAction(Quest, 2, "quest_complete") end function quest_complete(Quest, QuestGiver, Player) UpdateQuestDescription(Quest, "I have collected the snake scales for Ilmtar D'Viervs.") GiveQuestReward(Quest, Player) end function Reload(Quest, QuestGiver, Player, Step) if Step == 1 then step1_complete_gotScales(Quest, QuestGiver, Player) end end