--[[ Script Name : Quests/Darklight/public_service.lua Script Purpose : Handles the quest, "Public Service" Script Author : Scatman Script Date : 2009.02.03 Zone : Darklight Wood Quest Giver: Laexyra Y'Barriath Preceded by: Purposeful Trinkets (purposeful_trinkets.lua) Followed by: A Friendly Reminder (a_friendly_reminder.lua) --]] function Init(Quest) -- Beaded Belt of Persistance -- Sacrosanct Signet -- Botanical Gloves AddQuestStepKill(Quest, 1, "I need to kill eight purulent defenders.", 8, 100, "I need to kill a number of undead soldiers north of T'Vatar Post.", 611, 340117, 340126) AddQuestStepKill(Quest, 2, "I need to kill five moldering soldiers.", 5, 100, "I need to kill a number of undead soldiers north of T'Vatar Post.", 611, 340114, 340118) AddQuestStepCompleteAction(Quest, 1, "step1_complete_killedDefenders") AddQuestStepCompleteAction(Quest, 2, "step2_complete_killedSoldiers") end function Accepted(Quest, QuestGiver, Player) FaceTarget(QuestGiver, Player) conversation = CreateConversation() PlayFlavor(QuestGiver, "voiceover/english/neriak/laexyra_y_barriath/darklight_wood/tvatar_post/laexyra/laexyra011.mp3", "", "", 370299149, 331491163, Player) AddConversationOption(conversation, "Ok.") StartConversation(conversation, QuestGiver, Player, "Return to me when you are finished.") end function Declined(Quest, QuestGiver, Player) end function step1_complete_killedDefenders(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 1, "I have slain the purulent defenders.") if QuestIsComplete(Player, 98) then multiple_steps_complete(Quest, QuestGiver, Player) end end function step2_complete_killedSoldiers(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 2, "I have slain the moldering soldiers.") if QuestIsComplete(Player, 98) then multiple_steps_complete(Quest, QuestGiver, Player) end end function multiple_steps_complete(Quest, QuestGiver, Player) UpdateQuestTaskGroupDescription(Quest, 1, "I have killed the undead soldiers for Laexyra.") AddQuestStepChat(Quest, 3, "I need to speak with Laexyra Y'Barriath.", 1, "I should return to Laexyra Y'Barriath now that I have thinned out the undead.", 0, 340109) AddQuestStepCompleteAction(Quest, 3, "quest_complete") end function quest_complete(Quest, QuestGiver, Player) UpdateQuestDescription(Quest, "I have thinned out the undead population north of T'Vatar Post.") GiveQuestReward(Quest, Player) end function Reload(Quest, QuestGiver, Player, Step) if Step == 1 then step1_complete_killedDefenders(Quest, QuestGiver, Player) elseif Step == 2 then step2_complete_killedSoldiers(Quest, QuestGiver, Player) end end