--[[ Script Name : Quests/Darklight/useful_materials.lua Script Purpose : Handles the quest, "Useful Materials" Script Author : Scatman Script Date : 2009.02.02 Zone : Darklight Wood Quest Giver: Ilmtar D'Viervs Preceded by: One Man's Waste... (one_mans_waste.lua) Followed by: Trinkets (trinkets.lua) --]] function Init(Quest) -- Coarse Cloth Sleeves -- Sanctified Helm -- Scale Leaf Gloves -- Shingled Helm -- Stone Rivet Sabatons -- Stitched Tracking Cap -- discarded wood AddQuestStepObtainItem(Quest, 1, "I need to collect six pieces of wood for Ilmtar D'Viervs.", 6, 100, ".", 830, 4584) AddQuestStepCompleteAction(Quest, 1, "step1_complete_gotWood") end function Accepted(Quest, QuestGiver, Player) FaceTarget(QuestGiver, Player) conversation = CreateConversation() PlayFlavor(QuestGiver, "voiceover/english/neriak/ilmtar_d_viervs/darklight_wood/tvatar_post/ilmtar/ilmtar011.mp3", "", "", 2167619330, 3237098781, Player) AddConversationOption(conversation, "I'll return.") StartConversation(conversation, QuestGiver, Player, "Good.") end function Declined(Quest, QuestGiver, Player) end function step1_complete_gotWood(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 1, "I have collected the wood.") AddQuestStepChat(Quest, 2, "I need to bring the wood back to Ilmtar.", 1, ".", 830, 340123) AddQuestStepCompleteAction(Quest, 2, "quest_complete") end function quest_complete(Quest, QuestGiver, Player) -- remove all six 'discarded wood' UpdateQuestDescription(Quest, "I have brought Ilmtar the wood he asked for.") GiveQuestReward(Quest, Player) end function Reload(Quest, QuestGiver, Player, Step) if Step == 1 then step1_complete_gotWood(Quest, QuestGiver, Player) end end