--[[ Script Name : a_dangerous_lesson.lua Script Purpose : Handles the quest, "A Dangerous Lesson" Script Author : premierio015 Script Date : 05.07.2021 Script Notes : Auto generated with QuestParser. Zone : Edgewater Drains Quest Giver : Preceded by : None Followed by : None --]] function Init(Quest) AddQuestStepKill(Quest, 1, "I need to slay bile toad foragers in the Edgewater Drains.", 10, 100, "I need to practice my fighting skills on the bile toad foragers in the Edgewater Drains.", 612, 1560000) AddQuestStepCompleteAction(Quest, 1, "QuestComplete") end function Accepted(Quest, QuestGiver, Player) -- Add dialog here for when the quest is accepted end function Declined(Quest, QuestGiver, Player) -- Add dialog here for when the quest is declined end function Deleted(Quest, QuestGiver, Player) -- Remove any quest specific items here when the quest is deleted end function QuestComplete(Quest, QuestGiver, Player) -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around UpdateQuestStepDescription(Quest, 1, "I have slain the bile toad foragers.") UpdateQuestTaskGroupDescription(Quest, 1, "I have slain the toads and feel like I've learned from the experience.") UpdateQuestDescription(Quest, "I have slain quite a few bile toad foragers, and I definitely think I'm getting better at fighting from that.") GiveQuestReward(Quest, Player) end function Reload(Quest, QuestGiver, Player, Step) if Step == 1 then QuestComplete(Quest, QuestGiver, Player) end end