--[[ Script Name : crab_meat_hunt.lua Script Purpose : Handles the quest, "Crab Meat Hunt" Script Author : QuestParser (Replace this) Script Date : 04.07.2021 Script Notes : Auto generated with QuestParser. Zone : Edgewater Drains Quest Giver : Preceded by : None Followed by : None --]] function Init(Quest) AddQuestStepKill(Quest, 1, "I need to get ten pieces of crab meat from the juvenile sludgewalkers in the Edgewater Drains.", 10, 100, "I have decided to hunt for crab meat in the Edgewater Drains. The larger the pieces the better.", 78, 1560009) AddQuestStepCompleteAction(Quest, 1, "QuestComplete") end function Accepted(Quest, QuestGiver, Player) -- Add dialog here for when the quest is accepted end function Declined(Quest, QuestGiver, Player) -- Add dialog here for when the quest is declined end function Deleted(Quest, QuestGiver, Player) -- Remove any quest specific items here when the quest is deleted end function QuestComplete(Quest, QuestGiver, Player) -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around UpdateQuestStepDescription(Quest, 1, "I have all of the crab meat that I want.") UpdateQuestTaskGroupDescription(Quest, 1, "I think I have found enough crab meat for now.") UpdateQuestDescription(Quest, "I have found some large chunks of passable crab meat from these creatures. I think that will be enough though.") GiveQuestReward(Quest, Player) end function Reload(Quest, QuestGiver, Player, Step) if Step == 1 then QuestComplete(Quest, QuestGiver, Player) end end