--[[ Script Name : Quests/Hallmark/archetype_selection.lua Script Author : Dorbin Script Date : 2022.09.09 06:09:51 Script Purpose : Zone : Hallmark Quest Giver: GarvenInvisibleCube Preceded by: None Followed by: --]] function Init(Quest) AddQuestStepChat(Quest, 1, "I need to talk to Garven Tralk", 1, "I need to talk to Garven Tralk", 11, 3250020) AddQuestStepCompleteAction(Quest, 1, "QuestComplete") QuestReturnNPC(Quest, 3250020) end function Accepted(Quest, QuestGiver, Player) InstructionWindow(Player, 10.0, "Garven Tralk can guide you on what to do next.", "voiceover/english/narrator/tutorial_island02/narrator_031_328946a9.mp3", 933085482, 646811402, "introduction", "", "continue") ShowWindow(Player, "MainHUD.StartMenu", 1) FlashWindow(Player, "MainHUD.StartMenu.help", 10.0) end function Declined(Quest, QuestGiver, Player) end function QuestComplete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 1, "I have talked to Garven Tralk.") UpdateQuestTaskGroupDescription(Quest, 1, "I have talked to Garven Tralk.") UpdateQuestDescription(Quest, "I have reported my profession to Garven Tralk.") GiveQuestReward(Quest, Player) end function Reload(Quest, QuestGiver, Player, Step) if Step == 1 then QuestComplete(Quest, QuestGiver, Player) end end