--[[ Script Name : Quests/MultipleZones/bark_like_a_gnoll_classic.lua Script Author : Dorbin Script Date : 2022.05.29 01:05:00 Script Notes : CLASSIC Version of quest. Gives Studied version of item that actually counts for update. Zone : MultipleZones Quest Giver: Preceded by: None Followed by: --]] function Init(Quest) AddQuestStepObtainItem(Quest, 1, "Hunt gnolls of Norrath for threat totems to study.", 5, 100, "I must collect and study more Chirannite Threat Totems from the gnolls of Norrath to learn the Gnollish language.", 860, 13525) AddQuestStepCompleteAction(Quest, 1, "QuestComplete") end function Accepted(Quest, QuestGiver, Player) if HasItem(Player, 4963) then RemoveItem(Player, 4963,1) end end function Declined(Quest, QuestGiver, Player) -- Add dialog here for when the quest is declined end function Deleted(Quest, QuestGiver, Player) -- Remove any quest specific items here when the quest is deleted end function QuestComplete(Quest, QuestGiver, Player) -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around UpdateQuestStepDescription(Quest, 1, "I have a studied a Chirannite Threat Totem.") UpdateQuestTaskGroupDescription(Quest, 1, "I have learned Gnollish, language of the gnoll race.") if not HasLanguage(Player,18) then AddLanguage(Player, 18) SendMessage(Player, "You have learned the basics of the Gnollish language.", "White") end UpdateQuestDescription(Quest, "I have studied a great amount of gnoll runes written in both Norrathian and Gnollish. I now understand the language of the gnolls.") GiveQuestReward(Quest, Player) AddLanguage(Player, 18) end function Reload(Quest, QuestGiver, Player, Step) if Step == 1 then QuestComplete(Quest, QuestGiver, Player) end end