--[[ Script Name : Quests/MultipleZones/lore_and_legend_bixie.lua Script Author : AussieGlen Script Date : 2022.01.01 04:01:39 Script Purpose : Zone : MultipleZones Quest Giver: Preceded by: None Followed by: --]] function Init(Quest) AddQuestStepKillByRace(Quest, 1, "I need to find a bixie spirit.", 1, 25, "I must locate several bixie body parts.", 2516, 113) AddQuestStepKillByRace(Quest, 2, "I need to find a bixie heart.", 1, 35, "I must locate several bixie body parts.", 2516, 113) AddQuestStepKillByRace(Quest, 3, "I need to find a bixie brain.", 1, 10, "I must locate several bixie body parts.", 2516, 113) AddQuestStep(Quest, 4, "I need to find and study a bixie eye.", 1, 100, "I must locate several bixie body parts.", 11) AddQuestStep(Quest, 5, "I need to find and study a bixie leg.", 1, 100, "I must locate several bixie body parts.", 11) AddQuestStep(Quest, 6, "I need to find and study a bixie stinger.", 1, 100, "I must locate several bixie body parts.", 11) AddQuestStep(Quest, 7, "I need to find and study a bixie thorax.", 1, 100, "I must locate several bixie body parts.", 11) AddQuestStep(Quest, 8, "I need to find and study a bixie wing.", 1, 100, "I must locate several bixie body parts.", 11) AddQuestStepCompleteAction(Quest, 1, "Step1Complete") AddQuestStepCompleteAction(Quest, 2, "Step2Complete") AddQuestStepCompleteAction(Quest, 3, "Step3Complete") AddQuestStepCompleteAction(Quest, 4, "Step4Complete") AddQuestStepCompleteAction(Quest, 5, "Step5Complete") AddQuestStepCompleteAction(Quest, 6, "Step6Complete") AddQuestStepCompleteAction(Quest, 7, "Step7Complete") AddQuestStepCompleteAction(Quest, 8, "Step8Complete") end function Accepted(Quest, QuestGiver, Player) end function Declined(Quest, QuestGiver, Player) end function quest_complete(Quest, QuestGiver, Player) end function Reload(Quest, QuestGiver, Player, Step) if Step == 1 then Step1Complete(Quest, QuestGiver, Player) elseif Step == 2 then Step2Complete(Quest, QuestGiver, Player) elseif Step == 3 then Step3Complete(Quest, QuestGiver, Player) elseif Step == 4 then Step4Complete(Quest, QuestGiver, Player) elseif Step == 5 then Step5Complete(Quest, QuestGiver, Player) elseif Step == 6 then Step6Complete(Quest, QuestGiver, Player) elseif Step == 7 then Step7Complete(Quest, QuestGiver, Player) elseif Step == 8 then Step8Complete(Quest, QuestGiver, Player) end end function CheckProgress(Quest, QuestGiver, Player) if QuestStepIsComplete(Player, 5410, 1) and QuestStepIsComplete(Player, 5410, 2) and QuestStepIsComplete(Player, 5410, 3) and QuestStepIsComplete(Player, 5410, 4) and QuestStepIsComplete(Player, 5410, 5) and QuestStepIsComplete(Player, 5410, 6) and QuestStepIsComplete(Player, 5410, 7) and QuestStepIsComplete(Player, 5410, 8) then QuestIsComplete(Quest, QuestGiver, Player) end end function Step1Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 1, "I have found a bixie spirit.") CheckProgress(Quest, QuestGiver, Player) end function Step2Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 2, "I have found a bixie heart.") CheckProgress(Quest, QuestGiver, Player) end function Step3Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 3, "I have found a bixie brain.") CheckProgress(Quest, QuestGiver, Player) end function Step4Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 4, "I have found and studied a bixie eye.") CheckProgress(Quest, QuestGiver, Player) end function Step5Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 5, "I have found and studied a bixie leg.") CheckProgress(Quest, QuestGiver, Player) end function Step6Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 6, "I have found and studied a bixie stinger.") CheckProgress(Quest, QuestGiver, Player) end function Step7Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 7, "I have found and studied a bixie thorax.") CheckProgress(Quest, QuestGiver, Player) end function Step8Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 8, "I have found and studied a bixie wing.") CheckProgress(Quest, QuestGiver, Player) end function QuestIsComplete(Quest, QuestGiver, Player) UpdateQuestTaskGroupDescription(Quest, 1, "I have located all of the necessary bixie body parts.") UpdateQuestDescription(Quest, "I have learned the secrets of the bixie.") GiveQuestReward(Quest, Player) end