--[[ Script Name : Quests/MultipleZones/lore_and_legend_bugbear.lua Script Author : AussieGlen Script Date : 2022.01.02 08:01:56 Script Purpose : Zone : MultipleZones Quest Giver: Preceded by: None Followed by: --]] function Init(Quest) AddQuestStepKillByRace(Quest, 1, "I need to find a bugbear spirit.", 1, 100, "I must locate several bugbear body parts.", 2516, 281) AddQuestStepKillByRace(Quest, 2, "I need to find a bugbear ear.", 1, 100, "I must locate several bugbear body parts.", 2516, 281) AddQuestStepKillByRace(Quest, 3, "I need to find a bugbear brain.", 1, 100, "I must locate several bugbear body parts.", 2516, 281) AddQuestStep(Quest, 4, "I need to find and study a bugbear claw.", 1, 100, "I must locate several bugbear body parts.", 11) AddQuestStep(Quest, 5, "I need to find and study a bugbear eye.", 1, 100, "I must locate several bugbear body parts.", 11) AddQuestStep(Quest, 6, "I need to find and study a bugbear hand.", 1, 100, "I must locate several bugbear body parts.", 11) AddQuestStep(Quest, 7, "I need to find and study a bugbear ribcage.", 1, 100, "I must locate several bugbear body parts.", 11) AddQuestStep(Quest, 8, "I need to find and study a bugbear tusk.", 1, 100, "I must locate several bugbear body parts.", 11) AddQuestStepCompleteAction(Quest, 1, "Step1Complete") AddQuestStepCompleteAction(Quest, 2, "Step2Complete") AddQuestStepCompleteAction(Quest, 3, "Step3Complete") AddQuestStepCompleteAction(Quest, 4, "Step4Complete") AddQuestStepCompleteAction(Quest, 5, "Step5Complete") AddQuestStepCompleteAction(Quest, 6, "Step6Complete") AddQuestStepCompleteAction(Quest, 7, "Step7Complete") AddQuestStepCompleteAction(Quest, 8, "Step8Complete") end function Accepted(Quest, QuestGiver, Player) end function Declined(Quest, QuestGiver, Player) end function quest_complete(Quest, QuestGiver, Player) end function Reload(Quest, QuestGiver, Player, Step) if Step == 1 then Step1Complete(Quest, QuestGiver, Player) elseif Step == 2 then Step2Complete(Quest, QuestGiver, Player) elseif Step == 3 then Step3Complete(Quest, QuestGiver, Player) elseif Step == 4 then Step4Complete(Quest, QuestGiver, Player) elseif Step == 5 then Step5Complete(Quest, QuestGiver, Player) elseif Step == 6 then Step6Complete(Quest, QuestGiver, Player) elseif Step == 7 then Step7Complete(Quest, QuestGiver, Player) elseif Step == 8 then Step8Complete(Quest, QuestGiver, Player) end end function CheckProgress(Quest, QuestGiver, Player) if QuestStepIsComplete(Player, 5426, 1) and QuestStepIsComplete(Player, 5426, 2) and QuestStepIsComplete(Player, 5426, 3) and QuestStepIsComplete(Player, 5426, 4) and QuestStepIsComplete(Player, 5426, 5) and QuestStepIsComplete(Player, 5426, 6) and QuestStepIsComplete(Player, 5426, 7) and QuestStepIsComplete(Player, 5426, 8) then QuestIsComplete(Quest, QuestGiver, Player) end end function Step1Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 1, "I have found a bugbear spirit.") CheckProgress(Quest, QuestGiver, Player) end function Step2Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 2, "I have found a bugbear ear.") CheckProgress(Quest, QuestGiver, Player) end function Step3Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 3, "I have found a bugbear brain.") CheckProgress(Quest, QuestGiver, Player) end function Step4Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 4, "I have found and studied a bugbear claw.") CheckProgress(Quest, QuestGiver, Player) end function Step5Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 5, "I have found and studied a bugbear eye.") CheckProgress(Quest, QuestGiver, Player) end function Step6Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 6, "I have found and studied a bugbear hand.") CheckProgress(Quest, QuestGiver, Player) end function Step7Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 7, "I have found and studied a bugbear ribcage.") CheckProgress(Quest, QuestGiver, Player) end function Step8Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 8, "I have found and studied a bugbear tusk.") CheckProgress(Quest, QuestGiver, Player) end function QuestIsComplete(Quest, QuestGiver, Player) UpdateQuestTaskGroupDescription(Quest, 1, "I have located all of the necessary bugbear body parts.") UpdateQuestDescription(Quest, "I have learned the secrets of the bugbear.") GiveQuestReward(Quest, Player) end