--[[ Script Name : Quests/MultipleZones/lore_and_legend_dizok.lua Script Author : AussieGlen Script Date : 2022.01.02 10:01:17 Script Purpose : Zone : MultipleZones Quest Giver: Preceded by: None Followed by: --]] function Init(Quest) AddQuestStepKillByRace(Quest, 1, "I need to find a dizok spirit.", 1, 100, "I must locate several dizok body parts.", 2516, 287) AddQuestStepKillByRace(Quest, 2, "I need to find a dizok spine.", 1, 100, "I must locate several dizok body parts.", 2516, 287) AddQuestStepKillByRace(Quest, 3, "I need to find a dizok brain.", 1, 100, "I must locate several dizok body parts.", 2516, 287) AddQuestStep(Quest, 4, "I need to find and study a dizok tail.", 1, 100, "I must locate several dizok body parts.", 11) AddQuestStep(Quest, 5, "I need to find and study a dizok heart.", 1, 100, "I must locate several dizok body parts.", 11) AddQuestStep(Quest, 6, "I need to find and study a dizok claw.", 1, 100, "I must locate several dizok body parts.", 11) AddQuestStep(Quest, 7, "I need to find and study a dizok skin.", 1, 100, "I must locate several dizok body parts.", 11) AddQuestStep(Quest, 8, "I need to find and study a dizok horn.", 1, 100, "I must locate several dizok body parts.", 11) AddQuestStepCompleteAction(Quest, 1, "Step1Complete") AddQuestStepCompleteAction(Quest, 2, "Step2Complete") AddQuestStepCompleteAction(Quest, 3, "Step3Complete") AddQuestStepCompleteAction(Quest, 4, "Step4Complete") AddQuestStepCompleteAction(Quest, 5, "Step5Complete") AddQuestStepCompleteAction(Quest, 6, "Step6Complete") AddQuestStepCompleteAction(Quest, 7, "Step7Complete") AddQuestStepCompleteAction(Quest, 8, "Step8Complete") end function Accepted(Quest, QuestGiver, Player) end function Declined(Quest, QuestGiver, Player) end function quest_complete(Quest, QuestGiver, Player) end function Reload(Quest, QuestGiver, Player, Step) if Step == 1 then Step1Complete(Quest, QuestGiver, Player) elseif Step == 2 then Step2Complete(Quest, QuestGiver, Player) elseif Step == 3 then Step3Complete(Quest, QuestGiver, Player) elseif Step == 4 then Step4Complete(Quest, QuestGiver, Player) elseif Step == 5 then Step5Complete(Quest, QuestGiver, Player) elseif Step == 6 then Step6Complete(Quest, QuestGiver, Player) elseif Step == 7 then Step7Complete(Quest, QuestGiver, Player) elseif Step == 8 then Step8Complete(Quest, QuestGiver, Player) end end function CheckProgress(Quest, QuestGiver, Player) if QuestStepIsComplete(Player, 5431, 1) and QuestStepIsComplete(Player, 5431, 2) and QuestStepIsComplete(Player, 5431, 3) and QuestStepIsComplete(Player, 5431, 4) and QuestStepIsComplete(Player, 5431, 5) and QuestStepIsComplete(Player, 5431, 6) and QuestStepIsComplete(Player, 5431, 7) and QuestStepIsComplete(Player, 5431, 8) then QuestIsComplete(Quest, QuestGiver, Player) end end function Step1Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 1, "I have found a dizok spirit.") CheckProgress(Quest, QuestGiver, Player) end function Step2Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 2, "I have found a dizok spine.") CheckProgress(Quest, QuestGiver, Player) end function Step3Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 3, "I have found a dizok brain.") CheckProgress(Quest, QuestGiver, Player) end function Step4Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 4, "I have found and studied a dizok tail.") CheckProgress(Quest, QuestGiver, Player) end function Step5Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 5, "I have found and studied a dizok heart.") CheckProgress(Quest, QuestGiver, Player) end function Step6Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 6, "I have found and studied a dizok claw.") CheckProgress(Quest, QuestGiver, Player) end function Step7Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 7, "I have found and studied a dizok skin.") CheckProgress(Quest, QuestGiver, Player) end function Step8Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 8, "I have found and studied a dizok horn.") CheckProgress(Quest, QuestGiver, Player) end function QuestIsComplete(Quest, QuestGiver, Player) UpdateQuestTaskGroupDescription(Quest, 1, "I have located all of the necessary dizok body parts.") UpdateQuestDescription(Quest, "I have learned the secrets of the dizok.") GiveQuestReward(Quest, Player) end