--[[ Script Name : Quests/MultipleZones/lore_and_legend_ghost.lua Script Author : AussieGlen Script Date : 2021.12.31 11:12:16 Script Purpose : Zone : MultipleZones Quest Giver: Preceded by: None Followed by: --]] function Init(Quest) AddQuestStepKillByRace(Quest, 1, "I need to find a ghost dream shard.", 1, 10, "I must locate several ghost body parts.", 2516, 334) AddQuestStepKillByRace(Quest, 2, "I need to find a ghost ectoplasm.", 1, 35, "I must locate several ghost body parts.", 2516, 334) AddQuestStepKillByRace(Quest, 3, "I need to find a ghost haunted fragment.", 1, 25, "I must locate several ghost body parts.", 2516, 334) AddQuestStep(Quest, 4, "I need to find and study a ghost vile plasm.", 1, 100, "I must locate several ghost body parts.", 11) AddQuestStep(Quest, 5, "I need to find and study a ghost ethereal strand.", 1, 100, "I must locate several ghost body parts.", 11) AddQuestStep(Quest, 6, "I need to find and study a ghost phantasmal echo.", 1, 100, "I must locate several ghost body parts.", 11) AddQuestStep(Quest, 7, "I need to find and study a ghost remnant memory.", 1, 100, "I must locate several ghost body parts.", 11) AddQuestStep(Quest, 8, "I need to find and study a ghost emotion resonance.", 1, 100, "I must locate several ghost body parts.", 11) AddQuestStepCompleteAction(Quest, 1, "Step1Complete") AddQuestStepCompleteAction(Quest, 2, "Step2Complete") AddQuestStepCompleteAction(Quest, 3, "Step3Complete") AddQuestStepCompleteAction(Quest, 4, "Step4Complete") AddQuestStepCompleteAction(Quest, 5, "Step5Complete") AddQuestStepCompleteAction(Quest, 6, "Step6Complete") AddQuestStepCompleteAction(Quest, 7, "Step7Complete") AddQuestStepCompleteAction(Quest, 8, "Step8Complete") end function Accepted(Quest, QuestGiver, Player) end function Declined(Quest, QuestGiver, Player) end function quest_complete(Quest, QuestGiver, Player) end function Reload(Quest, QuestGiver, Player, Step) if Step == 1 then Step1Complete(Quest, QuestGiver, Player) elseif Step == 2 then Step2Complete(Quest, QuestGiver, Player) elseif Step == 3 then Step3Complete(Quest, QuestGiver, Player) elseif Step == 4 then Step4Complete(Quest, QuestGiver, Player) elseif Step == 5 then Step5Complete(Quest, QuestGiver, Player) elseif Step == 6 then Step6Complete(Quest, QuestGiver, Player) elseif Step == 7 then Step7Complete(Quest, QuestGiver, Player) elseif Step == 8 then Step8Complete(Quest, QuestGiver, Player) end end function CheckProgress(Quest, QuestGiver, Player) if QuestStepIsComplete(Player, 5404, 1) and QuestStepIsComplete(Player, 5404, 2) and QuestStepIsComplete(Player, 5404, 3) and QuestStepIsComplete(Player, 5404, 4) and QuestStepIsComplete(Player, 5404, 5) and QuestStepIsComplete(Player, 5404, 6) and QuestStepIsComplete(Player, 5404, 7) and QuestStepIsComplete(Player, 5404, 8) then QuestIsComplete(Quest, QuestGiver, Player) end end function Step1Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 1, "I have found a ghost dream shard.") CheckProgress(Quest, QuestGiver, Player) end function Step2Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 2, "I have found a ghost ectoplasm.") CheckProgress(Quest, QuestGiver, Player) end function Step3Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 3, "I have found a ghost haunted fragment.") CheckProgress(Quest, QuestGiver, Player) end function Step4Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 4, "I have found and studied a ghost vile plasm.") CheckProgress(Quest, QuestGiver, Player) end function Step5Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 5, "I have found and studied a ghost ethereal strand.") CheckProgress(Quest, QuestGiver, Player) end function Step6Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 6, "I have found and studied a ghost phantasmal echo.") CheckProgress(Quest, QuestGiver, Player) end function Step7Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 7, "I have found and studied a ghost remnant memory.") CheckProgress(Quest, QuestGiver, Player) end function Step8Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 8, "I have found and studied a ghost emotion resonance.") CheckProgress(Quest, QuestGiver, Player) end function QuestIsComplete(Quest, QuestGiver, Player) UpdateQuestTaskGroupDescription(Quest, 1, "I have located all of the necessary ghost body parts.") UpdateQuestDescription(Quest, "I have learned the secrets of the ghost.") GiveQuestReward(Quest, Player) end