--[[ Script Name : Quests/NorthQeynos/delivery_for_fhara.lua Script Author : Dorbin Script Date : 2022.05.11 05:05:11 Script Purpose : Zone : NorthQeynos Quest Giver: Baker Voleen Preceded by: None Followed by: --]] function Init(Quest) AddQuestStepChat(Quest, 1, "I need to deliver a basket to Fhara Hanford.", 1, "I need to get this basket of pastries over to Fhara Hanford.", 915, 2220229) AddQuestStepCompleteAction(Quest, 1, "Step1Complete") end function Accepted(Quest, QuestGiver, Player) FaceTarget(QuestGiver, Player) local conversation = CreateConversation() PlayFlavor(QuestGiver, "voiceover/english/baker_voleen/qey_north/quests/bakervoleen/voleen_x1_accept.mp3", "", "happy", 219256579, 2535249151, Player) AddConversationOption(conversation, "I'll head that way now.") StartConversation(conversation, QuestGiver, Player, "Fantastic! Bring this basket to Fhara Hanford at her furniture shop. When you return I'll reward you for your trouble.") end function Declined(Quest, QuestGiver, Player) -- Add dialog here for when the quest is declined end function Deleted(Quest, QuestGiver, Player) -- Remove any quest specific items here when the quest is deleted end function Step1Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 1, "I've delivered the basket to Fhara Hanford.") UpdateQuestTaskGroupDescription(Quest, 1, "Fhara Hanford appreciated the basket from Baker Voleen.") AddQuestStepChat(Quest, 2, "I need to return to Baker Voleen.", 1, "Voleen needs to know that Fhara recieved her delivery.", 11, 2220025) AddQuestStepCompleteAction(Quest, 2, "QuestComplete") end function QuestComplete(Quest, QuestGiver, Player) -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around UpdateQuestStepDescription(Quest, 2, "I've returned to Baker Voleen.") UpdateQuestTaskGroupDescription(Quest, 2, "I told Voleen the delivery was successful.") UpdateQuestDescription(Quest, "The baker who sent me out to Fhara Hanford's shop to deliver a basket of pastries gave me some loaves of bread and a few coins for managing to take her basket of goods to Fhara's Furniture without devouring its contents.") GiveQuestReward(Quest, Player) end function Reload(Quest, QuestGiver, Player, Step) if Step == 1 then Step1Complete(Quest, QuestGiver, Player) elseif Step == 2 then QuestComplete(Quest, QuestGiver, Player) end end