--[[ Script Name : Quests/NorthQeynos/vermins_plague.lua Script Author : Dorbin Script Date : 2022.05.11 08:05:04 Script Purpose : Zone : NorthQeynos Quest Giver: Elsabethia Hartsunde Preceded by: None Followed by: --]] function Init(Quest) AddQuestStepKill(Quest, 1, "I must collect an infected grave scorpius", 1, 100, "I must collect samples of the infected.", 1859, 2000024) AddQuestStepKill(Quest, 2, "I must collect an infected burrower", 1, 100, "I must collect samples of the infected.", 99, 2000026) AddQuestStepKill(Quest, 3, "I must collect an infected tomb vermin", 1, 100, "I must collect samples of the infected.", 124, 2000029) AddQuestStepCompleteAction(Quest, 1, "Step1Complete") AddQuestStepCompleteAction(Quest, 2, "Step2Complete") AddQuestStepCompleteAction(Quest, 3, "Step3Complete") UpdateQuestZone(Quest,"Vermin's Snye") end function Accepted(Quest, QuestGiver, Player) -- Add dialog here for when the quest is accepted end function Declined(Quest, QuestGiver, Player) -- Add dialog here for when the quest is declined end function Deleted(Quest, QuestGiver, Player) -- Remove any quest specific items here when the quest is deleted end function Step1Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 1, "I have collected an infected grave scorpius.") CheckProgress(Quest, QuestGiver, Player) end function Step2Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 2, "I have collected an infected burrower.") CheckProgress(Quest, QuestGiver, Player) end function Step3Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 3, "I have collected an infected tomb vermin.") CheckProgress(Quest, QuestGiver, Player) end function CheckProgress(Quest, QuestGiver, Player) if QuestStepIsComplete(Player, 5545, 1) and QuestStepIsComplete(Player, 5545, 2) and QuestStepIsComplete(Player, 5545, 3) then AddQuestStepChat(Quest, 4, "I must return to Elsabethia", 1, "I must return to Elsabethia Hartsunder.", 11, 2220141) AddQuestStepCompleteAction(Quest, 4, "QuestComplete") UpdateQuestZone(Quest,"North Qeynos") end end function QuestComplete(Quest, QuestGiver, Player) -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around UpdateQuestStepDescription(Quest, 4, "I have returned to Elsabethia.") UpdateQuestTaskGroupDescription(Quest, 2, "I have returned to Elsabethia.") UpdateQuestDescription(Quest, "I volunteered to assist Elsabethia Hartsunder in the Temple of Life with her research. I was able to gather the infected specimens and return them to her.") GiveQuestReward(Quest, Player) end function Reload(Quest, QuestGiver, Player, Step) if Step == 1 then Step1Complete(Quest, QuestGiver, Player) elseif Step == 2 then Step2Complete(Quest, QuestGiver, Player) elseif Step == 3 then Step3Complete(Quest, QuestGiver, Player) elseif Step == 4 then QuestComplete(Quest, QuestGiver, Player) end end