--[[ Script Name : Quests/OutpostOverlord/disruption_for_distraction.lua Script Purpose : Handles the quest, "Disruption for Distraction" Script Author : vo1d Script Date : 2019.10.27 Script Notes : Zone : Outpost of the Overlord Quest Giver : Tayil N'Velex Preceded by : Preventative Maintenance (preventative_maintenance.lua) Followed by : The Final Assault (the_final_assault.lua) --]] local CoercerZlith = 2780072 local TunarianHorseSentry = 2780070 local TunarianMiner = 2780052 local LapisLazuliShards = 8715 function Init(Quest) AddQuestStepChat(Quest, 1, "Seek out Coercer Zlith at the camp in west Seaside Glade.", 1, "I need to speak with Coercer Zlith at the camp in west Seaside Glade. " .. "He will have details regarding the Tunarian mine.", 11, CoercerZlith) AddQuestStepCompleteAction(Quest, 1, "Step1Complete") end function Accepted(Quest, QuestGiver, Player) local GiverID = GetSpawnID(QuestGiver) local TayilNVelex = 2780038 if QuestGiver ~= nil and GiverID == TayilNVelex then if GetDistance(Player, QuestGiver) < 30 then FaceTarget(QuestGiver, Player) conversation = CreateConversation() AddConversationOption(conversation, "I will return.") StartConversation(conversation, QuestGiver, Player, "Who better to teach you the fine arts of distraction than a coercer? " .. "Return to the camp in Seaside Glade where Coercer Zlith will fill you in on the details of our plan. " .. "Report back to me after you have succeeded against the Tunarians.") end end end function Declined(Quest, QuestGiver, Player) -- Add dialog here for when the quest is declined end function Deleted(Quest, QuestGiver, Player) -- Remove any quest specific items here when the quest is deleted end function Step1Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 1, "I spoke with Coercer Zlith.") UpdateQuestTaskGroupDescription(Quest, 1, "I spoke with Coercer Zlith at the camp in west Seaside Glade.") AddQuestStepKill(Quest, 2, "Kill Tunarian miners at the mine in the eastern Wilderwood.", 3, 100, "I need to head to the Tunarian mine and cause the disruption. The mine is in the eastern Wilderwood.", 611, TunarianMiner) AddQuestStepCompleteAction(Quest, 2, "Step2Complete") end function Step2Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 2, "I killed enough Tunarian miners.") AddQuestStepHarvest(Quest, 3, "Retrieve glimmering ore samples near the mine.", 2, 100, "I need to head to the Tunarian mine and cause the disruption. The mine is in the eastern Wilderwood.", 1118, LapisLazuliShards) AddQuestStepCompleteAction(Quest, 3, "Step3Complete") end function Step3Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 3, "I retrieved enough ore samples.") UpdateQuestTaskGroupDescription(Quest, 2, "I killed the miners and retrieved the ore samples that Coercer Zlith requested.") AddQuestStepChat(Quest, 4, "Return to Coercer Zlith.", 1, "I've caused some havoc at the mine and should return to Coercer Zlith now.", 11, CoercerZlith) AddQuestStepCompleteAction(Quest, 4, "Step4Complete") end function Step4Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 4, "I returned to Coercer Zlith.") UpdateQuestTaskGroupDescription(Quest, 3, "I returned and spoke to Coercer Zlith.") AddQuestStepKill(Quest, 5, "Kill Tunarian horse sentries in the Wilderwood.", 2, 100, "To cause a bigger distraction and take my revenge for their meddling, " .. "I should head back into the Wilderwood and slay some of the Tunarian horse sentries.", 2595, TunarianHorseSentry) AddQuestStepCompleteAction(Quest, 5, "Step5Complete") end function Step5Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 5, "I killed enough horse sentries.") UpdateQuestTaskGroupDescription(Quest, 4, "I took out the horse sentries in the Wilderwood. This should really stir up the hornet's nest.") AddQuestStepChat(Quest, 6, "Return to Coercer Zlith.", 1, "I've killed the horse sentries and should return to Coercer Zlith.", 11, CoercerZlith) AddQuestStepCompleteAction(Quest, 6, "QuestComplete") end function QuestComplete(Quest, QuestGiver, Player) -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, -- parser adds them for completion in case stuff needs to be moved around UpdateQuestStepDescription(Quest, 6, "I returned to Coercer Zlith.") UpdateQuestTaskGroupDescription(Quest, 5, "I returned to Coercer Zlith.") UpdateQuestDescription(Quest, "I talked with Coercer Zlith at the camp in Seaside Glade and was given details on how to cause the " .. "distraction at the Tunarian Mine. I attacked the mine and retrieved some ore samples for Tayil, " .. "and then took out some horse sentries for good measure. " .. "Zlith said that the distraction worked and forces were being sent to check on my havoc. " .. "We should now be ready for our final assault.") GiveQuestReward(Quest, Player) end function Reload(Quest, QuestGiver, Player, Step) if Step == 1 then Step1Complete(Quest, QuestGiver, Player) elseif Step == 2 then Step2Complete(Quest, QuestGiver, Player) elseif Step == 3 then Step3Complete(Quest, QuestGiver, Player) elseif Step == 4 then Step4Complete(Quest, QuestGiver, Player) elseif Step == 5 then Step5Complete(Quest, QuestGiver, Player) elseif Step == 6 then QuestComplete(Quest, QuestGiver, Player) end end