--[[ Script Name : Reinforcements.lua Script Purpose : Handles the quest, "Reinforcements" Script Author : Shatou Script Date : 1/8/2020 Script Notes : Zone : Caves Quest Giver : Lieutenant Dawson Preceded by : A Final Foe Followed by : A Lack of Information (in the Caves) --]] local CONSUL_BREE_ID = 1970004 function Init(Quest) AddQuestStepChat(Quest, 1, "I must report to Consul Bree in The Caves.", 1, "I must report to Consul Bree in The Caves to help in the defense of Qeynos.", 11, CONSUL_BREE_ID) AddQuestStepCompleteAction(Quest, 1, "QuestComplete") end function QuestComplete(Quest, QuestGiver, Player) -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around UpdateQuestStepDescription(Quest, 1, "I have spoken with Consul Bree.") UpdateQuestTaskGroupDescription(Quest, 1, "I have spoken with Consul Bree.") UpdateQuestDescription(Quest, "I have spoken with Consul Bree.") GiveQuestReward(Quest, Player) end function Reload(Quest, QuestGiver, Player, Step) if Step == 1 then QuestComplete(Quest, QuestGiver, Player) end end function Accepted(Quest, QuestGiver, Player) -- Add dialog here for when the quest is accepted end function Declined(Quest, QuestGiver, Player) -- Add dialog here for when the quest is declined end