--[[ Script Name : go_visit_the_sprawl.lua Script Purpose : Handles the quest, "Go Visit The Sprawl" Script Author : torsten Script Date : 01.08.2022 Script Notes : Zone : Miscellaneous Quest Giver : Malachi Preceded by : Barbarian racial questline Followed by : None --]] function Init(Quest) AddQuestStepChat(Quest, 1, "I need to speak to Enforcer Kurdek in the Sprawl.", 1, "I can get to the Sprawl by using the bell at the Scale Yard docks, travel to Big Bend and then find the gate to the Sprawl.", 11, 1260017) AddQuestStepCompleteAction(Quest, 1, "QuestComplete") end function Accepted(Quest, QuestGiver, Player) -- Add dialog here for when the quest is accepted end function Declined(Quest, QuestGiver, Player) -- Add dialog here for when the quest is declined end function Deleted(Quest, QuestGiver, Player) -- Remove any quest specific items here when the quest is deleted end function QuestComplete(Quest, QuestGiver, Player) -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around UpdateQuestStepDescription(Quest, 1, "I have spoken with Enforcer Kurdek.") UpdateQuestTaskGroupDescription(Quest, 1, "I have spoken with Enforcer Kurdek.") UpdateQuestDescription(Quest, "I have spoken with Enforcer Kurdek.") GiveQuestReward(Quest, Player) end function Reload(Quest, QuestGiver, Player, Step) if Step == 1 then QuestComplete(Quest, QuestGiver, Player) end end