--[[ Script Name : Quests/Stormhold/relics_for_elurad.lua Script Purpose : Handles the quest, "Relics for Elurad" Script Author : Shatou Script Date : 8/5/2022 Script Notes : Zone : Stormhold Quest Giver : Archaeologist Elurad Preceded by : None Followed by : None --]] local ARCHAEOLOGIST_ELURAD_ID = 150001 function Init(Quest) AddQuestStep(Quest, 1, "Locate the Mace of Thunder in the Stormhold Armory.", 1, 100, "I need to find the three objects Elurad mentioned.", 634) AddQuestStepCompleteAction(Quest, 1, "Step1Complete") end function Accepted(Quest, QuestGiver, Player) -- Add dialog here for when the quest is accepted end function Declined(Quest, QuestGiver, Player) -- Add dialog here for when the quest is declined end function Deleted(Quest, QuestGiver, Player) -- Remove any quest specific items here when the quest is deleted end function Step1Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 1, "I've recovered the Mace of Thunder.") AddQuestStep(Quest, 2, "Locate the Vessel of Storms in the Chapel of Karana in Stormhold.", 1, 100, "I need to find the three objects Elurad mentioned.", 1017) AddQuestStepCompleteAction(Quest, 2, "Step2Complete") end function Step2Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 2, "I've recovered the Vessel of Storms.") AddQuestStep(Quest, 3, "Locate the Tome of Thunder in the Library of Karana in Stormhold.", 1, 100, "I need to find the three objects Elurad mentioned.", 716) AddQuestStepCompleteAction(Quest, 3, "Step3Complete") end function Step3Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 3, "I've recovered the Tome of Thunder.") UpdateQuestTaskGroupDescription(Quest, 1, "I've found all three relics Elurad requires.") AddQuestStepChat(Quest, 4, "Speak with Elurad in Stormhold.", 1, "I need to speak with Elurad at the entrance of Stormhold.", 11, ARCHAEOLOGIST_ELURAD_ID) AddQuestStepCompleteAction(Quest, 4, "QuestComplete") end function QuestComplete(Quest, QuestGiver, Player) -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around UpdateQuestStepDescription(Quest, 4, "I've spoken with Elurad in Stormhold.") UpdateQuestTaskGroupDescription(Quest, 2, "I've spoken with Elurad and given him the relics he wanted.") UpdateQuestDescription(Quest, "I managed to retrieve the mace, tome and chalice from the depths of Stormhold. Elurad seemed very pleased with the results.") GiveQuestReward(Quest, Player) end function Reload(Quest, QuestGiver, Player, Step) if Step == 1 then Step1Complete(Quest, QuestGiver, Player) elseif Step == 2 then Step2Complete(Quest, QuestGiver, Player) elseif Step == 3 then Step3Complete(Quest, QuestGiver, Player) elseif Step == 4 then QuestComplete(Quest, QuestGiver, Player) end end