--[[ Script Name : Quests/TheCommonlands/an_abandoned_boat.lua Script Purpose : Handles the quest, "An Abandoned Boat" Script Author : premierio015 Script Date : 25.05.2021 Script Notes : Auto generated with QuestParser. Zone : Commonlands Quest Giver : Abandoned Boat(BoatWidget) Preceded by : None Followed by : None --]] function Init(Quest) AddQuestStepKill(Quest, 1, "I need to slay some carrion hounds", 15, 100, "There are some carrion hounds near a small pond in the Commonlands that have been causing some people a bit of trouble. I should slay those beasts and run them out of the area.", 2256, 330029, 330027) AddQuestStepCompleteAction(Quest, 1, "QuestComplete") end function Accepted(Quest, QuestGiver, Player) -- Add dialog here for when the quest is accepted end function Declined(Quest, QuestGiver, Player) -- Add dialog here for when the quest is declined end function Deleted(Quest, QuestGiver, Player) -- Remove any quest specific items here when the quest is deleted end function QuestComplete(Quest, QuestGiver, Player) -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around UpdateQuestStepDescription(Quest, 1, "I have slain the carrion hounds.") UpdateQuestTaskGroupDescription(Quest, 1, "I have destroyed the carrion hounds, hopefully the area will be safer from my efforts.") UpdateQuestDescription(Quest, "I have destroyed quite a few of the carrion hounds. ") GiveQuestReward(Quest, Player) end function Reload(Quest, QuestGiver, Player, Step) if Step == 1 then QuestComplete(Quest, QuestGiver, Player) end end