--[[ Script Name : an_axes_revenge.lua Script Purpose : Handles the quest, "An Axe's Revenge" Script Author : premierio015 Script Date : 25.06.2021 Script Notes : Auto generated with QuestParser. Zone : The Ruins Quest Giver : a carved orc axe Preceded by : None Followed by : None --]] function Init(Quest) AddQuestStepKill(Quest, 1, "Kill orcs", 6, 100, "I feel the irresistible need to slay orcs in the Ruins! I can reach the Ruins by using any of the bells in and around the City of Freeport.", 91, 8420001, 8420002,8420003, 8420004, 8420005,8420006, 8420007,8420009,8420010, 8420011, 8420012, 8420013, 8420014, 8420027, 8420028, 8420029, 8420030, 8420031, 8420038, 8420039, 8420042, 8420043, 8420068, 8420069) AddQuestStepCompleteAction(Quest, 1, "QuestComplete") UpdateQuestZone(Quest,"Ruins") end function Accepted(Quest, QuestGiver, Player) if HasItem(Player,1335,1) then RemoveItem(Player,1335) SendMessage(Player,"You place the carved orc axe in your quest satchle.") end end function Declined(Quest, QuestGiver, Player) -- Add dialog here for when the quest is declined end function Deleted(Quest, QuestGiver, Player) -- Remove any quest specific items here when the quest is deleted end function QuestComplete(Quest, QuestGiver, Player) -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around UpdateQuestStepDescription(Quest, 1, "I have killed some orcs") UpdateQuestTaskGroupDescription(Quest, 1, "I killed six orcs before the urge went away.") if HasItem(Player, 1335) then RemoveItem(Player, 1335) end UpdateQuestDescription(Quest, "I had to kill six orcs before the urge left me. The axe now rests quietly with me.") GiveQuestReward(Quest, Player) end function Reload(Quest, QuestGiver, Player, Step) if Step == 1 then QuestComplete(Quest, QuestGiver, Player) end end