--[[ Script Name : Quests/TheSerpentSewer/a_sewage_problem.lua Script Purpose : Handles the quest, "A Sewage Problem" Script Author : premierio015 Script Date : 01.07.2021 Script Notes : Auto generated with QuestParser. Zone : Serpent Sewer Quest Giver : widget_water_pump(1550026) Preceded by : None Followed by : None --]] function Init(Quest) AddQuestStepKill(Quest, 1, "I need to slay the crazed channel menders in Serpent Sewer.", 15, 100, "The crazed channel menders are up to some sinister plot. I should stop them before the pollute Serpent Sewer any further.", 611, 1550012, 1550013, 1550049, 1550050) AddQuestStepCompleteAction(Quest, 1, "QuestComplete") end function Accepted(Quest, QuestGiver, Player) -- Add dialog here for when the quest is accepted end function Declined(Quest, QuestGiver, Player) -- Add dialog here for when the quest is declined end function Deleted(Quest, QuestGiver, Player) -- Remove any quest specific items here when the quest is deleted end function QuestComplete(Quest, QuestGiver, Player) -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around UpdateQuestStepDescription(Quest, 1, "I have slain the enemies of Freeport.") UpdateQuestTaskGroupDescription(Quest, 1, "I have slain the enemies of Freeport.") UpdateQuestDescription(Quest, "I have no idea how to stop the pump, but I know how to handle crazed channel menders! They won't be bothering anyone any more.") GiveQuestReward(Quest, Player) end function Reload(Quest, QuestGiver, Player, Step) if Step == 1 then QuestComplete(Quest, QuestGiver, Player) end end