--[[ Script Name : Quests/TheSerpentSewer/marked_murkwater_cards.lua Script Purpose : Handles the quest, "Marked Murkwater Cards" Script Author : premierio015 Script Date : 04.07.2021 Script Notes : Auto generated with QuestParser. Zone : Serpent Sewer Quest Giver : Marked Cards (Item) Preceded by : None Followed by : None --]] function Init(Quest) SetQuestFeatherColor(Quest, 3) SetQuestRepeatable(Quest) AddQuestStepKill(Quest, 1, "Rough up some Murkwaters to find the rest of the marked cards.", 1, 50, "If I'm going to find the rest of the marked cards I'm going to find them on the Murkwaters.", 2299, 1550010, 1550047, 1550004, 1550041, 1550008, 1550009, 1550045, 1550046, 1550011, 1550048, 1550008, 1550009, 1550045, 1550046) AddQuestStepCompleteAction(Quest, 1, "QuestComplete") end function Accepted(Quest, QuestGiver, Player) -- Add dialog here for when the quest is accepted end function Declined(Quest, QuestGiver, Player) -- Add dialog here for when the quest is declined end function Deleted(Quest, QuestGiver, Player) -- Remove any quest specific items here when the quest is deleted end function QuestComplete(Quest, QuestGiver, Player) -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around UpdateQuestStepDescription(Quest, 1, "I've found the rest of the marked deck of cards.") UpdateQuestTaskGroupDescription(Quest, 1, "I've found the rest of the cards that were marked.") if HasItem(Player, 9363) then RemoveItem(Player, 9363) end UpdateQuestDescription(Quest, "I've recovered the rest of the marked cards off one of the Murkwaters, but I better not use these cards if I value my life.") GiveQuestReward(Quest, Player) end function Reload(Quest, QuestGiver, Player, Step) if Step == 1 then QuestComplete(Quest, QuestGiver, Player) end end