--[[ Script Name : Quests/VerminsSnye/ZombiePincushion.lua Script Purpose : Handles the quest, "Zombie Pincushion" Script Author : premierio015 Script Date : 04.06.2020 Script Notes : Auto generated with QuestParser. Zone : Vermin's Snye Quest Giver : Throwing Dagger Covered with Zombie Rot Preceded by : None Followed by : None --]] function Init(Quest) SetQuestFeatherColor(Quest, 3) SetQuestRepeatable(Quest) AddQuestStepKill(Quest, 1, "Kill zombies for more throwing daggers", 10, 100, "I'm looking for throwing daggers that may be stuck in other zombies down here that aren't covered and ruined by rot.", 362, 2000027, 2000018, 2000011) AddQuestStepCompleteAction(Quest, 1, "QuestComplete") end function Accepted(Quest, QuestGiver, Player) -- Add dialog here for when the quest is accepted end function Declined(Quest, QuestGiver, Player) -- Add dialog here for when the quest is declined end function Deleted(Quest, QuestGiver, Player) -- Remove any quest specific items here when the quest is deleted end function QuestComplete(Quest, QuestGiver, Player) -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around UpdateQuestStepDescription(Quest, 1, "") UpdateQuestTaskGroupDescription(Quest, 1, "After much searching I finally found some serviceable throwing daggers.") UpdateQuestDescription(Quest, "I finally found some usable throwing daggers. They're covered with zombie rot, but are at least serviceable.") GiveQuestReward(Quest, Player) end function Reload(Quest, QuestGiver, Player, Step) if Step == 1 then QuestComplete(Quest, QuestGiver, Player) end end