--[[ Script Name : Quests/WillowWood/snake_slaying.lua Script Purpose : Handles the quest, "Snake Slaying" Script Author : Scatman Script Date : 2009.09.27 Zone : The Willow Wood Quest Giver: Hunter Vannil Preceded by: None Followed by: None --]] function Init(Quest) AddQuestStepKill(Quest, 1, "I must kill some rock adders.", 8, 100, "I need to kill eight rock adders in the Forest Ruins.", 611, 1960018,8270017,8270002) AddQuestStepCompleteAction(Quest, 1, "Step1_Complete_KilledSnakes") UpdateQuestZone(Quest,"Forest Ruins") end function Accepted(Quest, QuestGiver, Player) FaceTarget(QuestGiver, Player) conversation = CreateConversation() PlayFlavor(QuestGiver, "voiceover/english/hunter_vannil/qey_village05/huntervannil002.mp3", "", "", 2784879734, 2610513967, Player) AddConversationOption(conversation, "Thanks, this shouldn't be too difficult a hunt.") StartConversation(conversation, QuestGiver, Player, "Good. Killing the deadly adders shall make our village a safer place. Good luck on your hunt. Please be careful.") end function Declined(Quest, QuestGiver, Player) end function Step1_Complete_KilledSnakes(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 1, "I have killed some rock adders.") UpdateQuestZone(Quest, "Willow Wood") AddQuestStepChat(Quest, 2, "I should return to Hunter Vannil.", 1, "I should return to Hunter Vannil atop the cliff in The Willow Wood.", 0, 2370032) AddQuestStepCompleteAction(Quest, 2, "Quest_Complete") end function Quest_Complete(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 2, "I have spoken with Hunter Vannil.") UpdateQuestTaskGroupDescription(Quest, 1, "I killed eight rock adders.") UpdateQuestDescription(Quest, "I eliminated eight rock adders to make the area safer for the populace of the Willow Wood.") GiveQuestReward(Quest, Player) end function Reload(Quest, QuestGiver, Player, Step) if Step == 1 then Step1_Complete_KilledSnakes(Quest, QuestGiver, Player) elseif Step == 2 then Quest_Complete(Quest, QuestGiver, Player) end end