--[[ Script Name : SpawnScripts/Antonica/alekeg.lua Script Author : Premierio015 Script Date : 2021.09.01 06:09:40 Script Purpose : : --]] local RunningOutOfBeer = 5352 function spawn(NPC) SetPlayerProximityFunction(NPC, 10, "InRange", Spawn) end function InRange(NPC, Spawn) if HasQuest(Spawn, RunningOutOfBeer) then if GetQuestStep(Spawn, RunningOutOfBeer) == 1 then SetAccessToEntityCommand(Spawn,NPC,"Grab a beer", 1) SpawnSet(NPC, "show_command_icon", 1) SpawnSet(NPC, "display_hand_icon", 1) elseif QuestStepIsComplete(Spawn, RunningOutOfBeer, 1) then SetAccessToEntityCommand(Spawn,NPC,"Grab a beer", 0) SpawnSet(NPC, "show_command_icon", 0) SpawnSet(NPC, "display_hand_icon", 0) end elseif not HasQuest(Spawn, RunningOutOfBeer) then SetAccessToEntityCommand(Spawn,NPC,"Grab a beer", 0) SpawnSet(NPC, "show_command_icon", 0) SpawnSet(NPC, "display_hand_icon", 0) end end function casted_on(NPC, Spawn, SpellName) if SpellName == 'Grab a beer' then if not QuestStepIsComplete(Spawn, RunningOutOfBeer, 1) then SetStepComplete(Spawn, RunningOutOfBeer, 1) end SetAccessToEntityCommand(Spawn,NPC,"Grab a beer", 0) SpawnSet(NPC, "show_command_icon", 0) SpawnSet(NPC, "display_hand_icon", 0) end end function respawn(NPC) spawn(NPC) end