--[[ Script Name : SpawnScripts/Antonica/widgetbowlmap.lua Script Author : Premierio015 Script Date : 2022.08.11 06:08:22 Script Purpose : : --]] local TheCavemawsSinisterMap = 5714 function spawn(NPC) SetPlayerProximityFunction(NPC, 10, "InRange") end function InRange(NPC, Spawn) if HasQuest(Spawn, TheCavemawsSinisterMap) or HasCompletedQuest(Spawn, TheCavemawsSinisterMap) then SpawnSet(NPC, "show_command_icon", 0) SpawnSet(NPC, "display_hand_icon", 0) SetAccessToEntityCommand(Spawn,NPC,"look under bowl", 0) end end function casted_on(NPC, Spawn, SpellName) SpawnSet(NPC, "show_command_icon", 0) SpawnSet(NPC, "display_hand_icon", 0) SetAccessToEntityCommand(Spawn,NPC,"look under bowl", 0) AddTimer(NPC, 10000, "check", 1, Spawn) local con = CreateConversation() AddConversationOption(con, "Examine the parchment.", "con1") AddConversationOption(con, "Leave it alone.") StartDialogConversation(con, 1, NPC, Spawn, "You see a piece of parchment being held down by a large bowl.") end function con1(NPC, Spawn) OfferQuest(NPC, Spawn, TheCavemawsSinisterMap) local con = CreateConversation() AddConversationOption(con, "I will slay the Cavemaw tunnelers.") StartDialogConversation(con, 1, NPC, Spawn, "Closer inspection of the parchment reveals that it is a map. The map outlines a Gnollish plan to dig a tunnel from the mountain all the way to Qeynos. Without tunnelers, their progress would be slowed down to a halt.") end function check(NPC, Spawn) if not HasQuest(Spawn, TheCavemawsSinisterMap) and not HasCompletedQuest(Spawn, TheCavemawsSinisterMap) then SpawnSet(NPC, "show_command_icon", 1) SpawnSet(NPC, "display_hand_icon", 1) SetAccessToEntityCommand(Spawn,NPC,"look under bowl", 1) end end function respawn(NPC) spawn(NPC) end