--[[ Script Name : SpawnScripts/Baubbleshire/Drizzledrop.lua Script Author : Dorbin Script Date : 2022.08.23 03:08:34 Script Purpose : Drizzledrop : --]] function spawn(NPC) SetInfoStructString(NPC, "action_state", "alchemy_idle") end function hailed(NPC, Spawn) -- local choice = MakeRandomInt(1,4) FaceTarget(NPC, Spawn) -- if choice == 1 then -- PlayFlavor(NPC, "voiceover/english/optional2/halfling_eco_good_1/ft/service/alchemist/halfling_alchemist_service_good_1_hail_gm_a8ed74c7.mp3", "There are no refunds for caster error at this shop! Oh ... hello you're not here about a refund.", "no", 2075394375, 630243730, Spawn, 0) -- elseif choice == 2 then PlayFlavor(NPC, "voiceover/english/gnome_eco_good_1/ft/service/alchemist/gnome_alchemist_service_good_1_hail_gf_ec533e4c.mp3", "Are you wounded? I just made up a fresh batch of healing potions an hour ago.", "hello", 2854931468, 585407108, Spawn, 0) -- elseif choice == 3 then -- PlayFlavor(NPC, "voiceover/english/optional2/halfling_eco_good_1/ft/service/alchemist/halfling_alchemist_service_good_1_hail_gm_59de96bd.mp3", "What happened to the highly explosive bottle that was on my desk? Have you seen it?", "peer", 1039692997, 675274206, Spawn, 0) -- elseif choice == 4 then -- PlayFlavor(NPC, "voiceover/english/optional2/halfling_eco_good_1/ft/service/alchemist/halfling_alchemist_service_good_1_hail_gm_efd903ba.mp3", "Hello, adventurer! Are you looking for a specific potion or ingredient?", "agree", 1413906559, 1372883990, Spawn, 0) -- end end function respawn(NPC) spawn(NPC) end