--[[ Script Name : SpawnScripts/Butcherblock/DockworkerKelson.lua Script Purpose : Dockworker Kelson Script Author : jakejp Script Date : 2018.05.30 Script Notes : Auto-Generated Conversation from PacketParser Data --]] function spawn(NPC) MovementLoopAddLocation(NPC, 654.00, 24.01, 549.97, 2) MovementLoopAddLocation(NPC, 649.91, 25.91, 566.57, 2) MovementLoopAddLocation(NPC, 641.86, 25.92, 565.96, 2) MovementLoopAddLocation(NPC, 624.84, 25.91, 564.94, 2) MovementLoopAddLocation(NPC, 624.93, 25.91, 589.13, 2) MovementLoopAddLocation(NPC, 632.71, 26.00, 596.75, 2) MovementLoopAddLocation(NPC, 624.93, 25.91, 589.13, 2) MovementLoopAddLocation(NPC, 624.84, 25.91, 564.94, 2) MovementLoopAddLocation(NPC, 641.86, 25.92, 565.96, 2) MovementLoopAddLocation(NPC, 649.91, 25.91, 566.57, 2) MovementLoopAddLocation(NPC, 654.00, 24.01, 549.97, 2) end function respawn(NPC) spawn(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) local choice = math.random(1,2) if choice == 1 then PlayFlavor(NPC, "", "Welcome to the Butcherblock Docks. Now, grab a hammer and make yourself useful.", "", 1689589577, 4560189, Spawn) elseif choice == 2 then PlayFlavor(NPC, "", "If those rustfiends eat another one of my tools, I'll have to hammer those nails in with my fist!", "", 1689589577, 4560189, Spawn) else end end