--[[ Script Name : SpawnScripts/Butcherblock/agriffintamer.lua Script Purpose : a griffin tamer (1080164) Script Author : Neatz09 Script Date : 4/17/2019 Script Notes : --]] function respawn(NPC) spawn(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1042.mp3", "", "", 0, 0, Spawn) AddConversationOption(conversation, "I would like to travel.", "dlg_1_1") AddConversationOption(conversation, "Nowhere.") StartConversation(conversation, NPC, Spawn, "Greetings traveler, how can I assist you today?") end function dlg_1_1(NPC, Spawn) FaceTarget(NPC, Spawn) local con = CreateConversation() if GetSpawnLocationID(NPC) == 72449 then --Docks-- AddConversationOption(con, "To Greater Faydark.", "DocksToGFay") AddConversationOption(con, "To The Highland Station.", "DocksToHigh") AddConversationOption(con, "To Lesser Faydark.", "DocksToLFay") elseif GetSpawnLocationID(NPC) == 1586031 then --Greater Faydark-- AddConversationOption(con, "To The Docks.", "GfayToDocks") AddConversationOption(con, "To The Highland Station.", "GFayToHigh") AddConversationOption(con, "To Lesser Faydark.", "GfayToLFay") elseif GetSpawnLocationID(NPC) == 72602 then --Highland-- AddConversationOption(con, "To The Docks.", "HighToDocks") elseif GetSpawnLocationID(NPC) == 72601 then --Lesser Faydark-- AddConversationOption(con, "To The Docks.", "LFayToDocks") AddConversationOption(con, "To Greater Faydark.", "LFayToGFay") AddConversationOption(con, "To The Highland Station.", "LFayToHigh") else PlayFlavor(NPC, "", "Not implemented yet!", "cry", 0, 0, Spawn) end AddConversationOption(con, "Nowhere.") StartConversation(con, NPC, Spawn, "Where to?") end function DocksToGFay(NPC, Spawn) StartAutoMount(Spawn, 241) SetMount(Spawn, 225) end function DocksToHigh(NPC, Spawn) StartAutoMount(Spawn, 238) SetMount(Spawn, 225) end function DocksToLFay(NPC, Spawn) StartAutoMount(Spawn, 242) SetMount(Spawn, 225) end function GfayToDocks(NPC, Spawn) StartAutoMount(Spawn, 231) SetMount(Spawn, 225) end function GFayToHigh(NPC, Spawn) StartAutoMount(Spawn, 232) SetMount(Spawn, 225) end function GfayToLFay(NPC, Spawn) StartAutoMount(Spawn, 243) SetMount(Spawn, 225) end function HighToDocks(NPC, Spawn) StartAutoMount(Spawn, 228) SetMount(Spawn, 225) end function LFayToDocks(NPC, Spawn) StartAutoMount(Spawn, 240) SetMount(Spawn, 225) end function LFayToGFay(NPC, Spawn) StartAutoMount(Spawn, 239) SetMount(Spawn, 225) end function LFayToHigh(NPC, Spawn) StartAutoMount(Spawn, 233) SetMount(Spawn, 225) end --[[Replaced script Script Name : SpawnScripts/Butcherblock/agriffintamer.lua Script Purpose : a griffin tamer Script Author : jakejp Script Date : 2018.06.01 Script Notes : Auto-Generated Conversation from PacketParser Data local GriffinStationsButcherblock = 269 function spawn(NPC) ProvidesQuest(NPC, GriffinStationsButcherblock) end function respawn(NPC) spawn(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() if CanReceiveQuest(Spawn, GriffinStationsButcherblock) then -- Start Quest -- PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1042.mp3", "", "", 0, 0, Spawn) AddConversationOption(conversation, "I would like to travel.", "dlg_4_1") AddConversationOption(conversation, "I am fine staying here, thanks.") StartConversation(conversation, NPC, Spawn, "Greetings traveler, how can I assist you today?") elseif HasQuest(Spawn, GriffinStationsButcherblock) and GetQuestStep(Spawn, GriffinStationsButcherblock) < 3 then -- Still on quest Say(NPC, "Did you discover all of the routes yet?") elseif HasCompletedQuest(Spawn, GriffinStationsButcherblock) then -- Finished Quest PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1042.mp3", "", "", 0, 0, Spawn) AddConversationOption(conversation, "I would like to travel.", "dlg_1_1") AddConversationOption(conversation, "Nowhere.") StartConversation(conversation, NPC, Spawn, "Greetings traveler, how can I assist you today?") end end function dlg_4_1(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "", "", "", 0, 0, Spawn) AddConversationOption(conversation, "That makes sense.", "GiveGriffinStationsButcherblock") StartConversation(conversation, NPC, Spawn, "Well, before I can send you off you must discover the routes for yourself. There are stations near the docks, Greater Faydark and Lesser Faydark. Once you map the location of each you can borrow one of our griffons. We have to be sure you won't get lost up there.") end function GiveGriffinStationsButcherblock(NPC, Spawn) OfferQuest(NPC, Spawn, GriffinStationsButcherblock) end--]]