--[[ Script Name : SpawnScripts/Caves/aMudpawlookoutRoam1.lua Script Author : LordPazuzu Script Date : 2022.10.04 06:10:37 Script Purpose : : --]] dofile("SpawnScripts/Generic/MonsterCallouts/BaseGnoll1.lua") require "SpawnScripts/Generic/CombatModule" function spawn(NPC, Spawn) combatModule(NPC, Spawn) local Level = GetLevel(NPC) local level1 = 8 local level2 = 9 local difficulty1 = 6 local hp1 = 240 local power1 = 100 local difficulty2 = 6 local hp2 = 290 local power2 = 110 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) end waypoints(NPC) end function respawn(NPC) spawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 36.74, 12.38, -85.77, 2, math.random(5,10)) MovementLoopAddLocation(NPC, 24.39, 12.38, -81.15, 2, math.random(5,10)) MovementLoopAddLocation(NPC, 24.39, 12.38, -81.15, 2, 0) MovementLoopAddLocation(NPC, 22.18, 12.38, -63.93, 2, math.random(5,10)) MovementLoopAddLocation(NPC, 22.18, 12.38, -63.93, 2, 0) MovementLoopAddLocation(NPC, 25.65, 12.38, -78.72, 2, math.random(5,10)) MovementLoopAddLocation(NPC, 25.65, 12.38, -78.72, 2, 0) MovementLoopAddLocation(NPC, 13.18, 12.99, -82.22, 2, math.random(5,10)) MovementLoopAddLocation(NPC, 13.18, 12.99, -82.22, 2, 0) MovementLoopAddLocation(NPC, 25.53, 12, -100.04, 2, math.random(5,10)) MovementLoopAddLocation(NPC, 25.53, 12, -100.04, 2, 0) MovementLoopAddLocation(NPC, 8.37, 14.72, -84.19, 2, math.random(5,10)) MovementLoopAddLocation(NPC, 8.37, 14.72, -84.19, 2, 0) MovementLoopAddLocation(NPC, 15.84, 12.6, -81.11, 2, 0) MovementLoopAddLocation(NPC, 26.51, 11.93, -89.3, 2, math.random(5,10)) MovementLoopAddLocation(NPC, 26.51, 11.93, -89.3, 2, 0) MovementLoopAddLocation(NPC, 36.74, 12.38, -85.77, 2, 0) end