--[[ Script Name : SpawnScripts/Commonlands/Rootka.lua Script Author : Premierio015 Script Date : 2021.03.15 05:03:16 Script Purpose : : --]] local QUEST = 406 -- Filling the Coffers function spawn(NPC) end function hailed(NPC, Spawn) PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1031.mp3", "", "", 0, 0, Spawn) FaceTarget(NPC, Spawn) if GetQuestStep(Spawn, QUEST) == 4 then conversation = CreateConversation() AddConversationOption(conversation, "Your taxes weren't all in your mailbox.", "Option1") StartConversation(conversation, NPC, Spawn, "What you wants with Rootka?") else local choice = MakeRandomInt(1, 2) if choice == 1 then PlayFlavor(NPC, "", "Those kerrans always making such smells.", "", 0, 0, Spawn) Emote(NPC, "makes a stinky face.") else PlayFlavor(NPC, "", "Rootka's home, not yours!", "", 0, 0, Spawn) end end end function Option1(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() AddConversationOption(conversation, "It appears to be working.", "Option2") StartConversation(conversation, NPC, Spawn, "Someone takes them, then! Tries to make Rootka looks bad!") end function Option2(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() AddConversationOption(conversation, "There was only half in your mailbox.", "Option3") StartConversation(conversation, NPC, Spawn, "Fine, fine! Rootka understands. How much?") end function Option3(NPC, Spawn) SetStepComplete(Spawn, QUEST, 4) FaceTarget(NPC, Spawn) conversation = CreateConversation() AddConversationOption(conversation, "Thank you, Rootka.") StartConversation(conversation, NPC, Spawn, "Here, take it. Rootka likes living more than money anyway.") end function respawn(NPC) spawn(NPC) end