--[[ Script Name : SpawnScripts/CryptBetrayal/widgetdeadstatue.lua Script Author : Premierio015 Script Date : 2021.11.01 08:11:07 Script Purpose : : --]] local StrengthOfTheIreMinions = 5390 function spawn(NPC) SetPlayerProximityFunction(NPC, 5, "InRange", Spawn) end function InRange(NPC, Spawn) if not HasQuest(Spawn, StrengthOfTheIreMinions) and not HasCompletedQuest(Spawn, StrengthOfTheIreMinions) then SpawnSet(NPC, "show_command_icon", 1) SpawnSet(NPC, "display_hand_icon", 1) end end function casted_on(NPC, Spawn, SpellName) if SpellName == 'examine statue' then conversation = CreateConversation() AddConversationOption(conversation, "Touch statue.", "offer") AddConversationOption(conversation, "Leave it alone.") StartDialogConversation(conversation, 1, NPC, Spawn, "This statue radiates an ominous force. You feel compelled to touch it.") SetAccessToEntityCommand(Spawn,NPC,"examine statue", 0) SpawnSet(NPC, "show_command_icon", 0) SpawnSet(NPC, "display_hand_icon", 0) AddTimer(NPC, 10000, "check", 1, Spawn) end end function check(NPC, Spawn) if not HasQuest(Spawn, StrengthOfTheIreMinions) and not HasCompletedQuest(Spawn, StrengthOfTheIreMinions) then SpawnSet(NPC, "show_command_icon", 1) SpawnSet(NPC, "display_hand_icon", 1) SetAccessToEntityCommand(Spawn,NPC,"examine statue", 1) end end function offer(NPC, Spawn) OfferQuest(NPC, Spawn, StrengthOfTheIreMinions) conversation = CreateConversation() AddConversationOption(conversation, "Fight the ire minions.") AddConversationOption(conversation, "exit") StartDialogConversation(conversation, 1, NPC, Spawn, "As you touch the statue your mind is filled with a voice that says, \"Destroy the ire minions and use their hate to strengthen your knowledge of battle.\"") end function respawn(NPC) spawn(NPC) end