--[[ Script Name : SpawnScripts/DarklightWood/DirzdiaTZauvirr.lua Script Purpose : Dirzdia T'Zauvirr Script Author : fearfx Script Date : 2017.01.23 Script Notes : Auto-Generated Conversation from PacketParser Data Smoking the Competition Reaping the Benefits of a Monopoly So Hot You Catch Them Cooked The Big One Rich Fish Flesh --]] local HopefulNetReturns = 160 local SmokingTheCompetition = 187 local ReapingTheBenefits = 188 local SoHotYouCatch = 189 local TheBigOne = 190 --local RichFishFlesh = 191 function spawn(NPC) ProvidesQuest(NPC, SmokingTheCompetition) ProvidesQuest(NPC, ReapingTheBenefits) ProvidesQuest(NPC, SoHotYouCatch) ProvidesQuest(NPC, TheBigOne) --ProvidesQuest(NPC, RichFishFlesh) end function respawn(NPC) spawn(NPC) end function InRange(NPC, Spawn) end function LeaveRange(NPC, Spawn) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() if HasQuest(Spawn, HopefulNetReturns) and not HasCompletedQuest(Spawn, HopefulNetReturns) then PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia_delivery000.mp3", "", "", 169576251, 1164193707, Spawn) AddConversationOption(conversation, "Hi. I've a delivery from Aunthrae for you.", "Quest_HopefulNetReturns") StartConversation(conversation, NPC, Spawn, "Hello.") elseif HasCompletedQuest(Spawn, HopefulNetReturns) and not HasQuest(Spawn, SmokingTheCompetition) and not HasCompletedQuest(Spawn, SmokingTheCompetition) then AddConversationOption(conversation, "Hi.", "Quest_SmokingTheCompetition_01") StartConversation(conversation, NPC, Spawn, "Hello.") elseif HasQuest(Spawn, SmokingTheCompetition) and GetQuestStep(Spawn, SmokingTheCompetition) == 2 then AddConversationOption(conversation, "I have. Here you go.", "Quest_ReapingTheBenefits") StartConversation(conversation, NPC, Spawn, "Have you got the razormaw?") elseif HasCompletedQuest(Spawn, SmokingTheCompetition) and not HasQuest(Spawn, ReapingTheBenefits) and not HasCompletedQuest(Spawn, ReapingTheBenefits) then AddConversationOption(conversation, "I have. Here you go.", "Quest_ReapingTheBenefits") StartConversation(conversation, NPC, Spawn, "Have you got the razormaw?") elseif HasQuest(Spawn, ReapingTheBenefits) and GetQuestStep(Spawn, ReapingTheBenefits) == 2 then PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia013.mp3", "", "", 4057665445, 4206402151, Spawn) AddConversationOption(conversation, "I do. Here you are.", "Quest_SoHotYouCatch") StartConversation(conversation, NPC, Spawn, "Do you have them?") elseif HasCompletedQuest(Spawn, ReapingTheBenefits) and not HasQuest(Spawn, SoHotYouCatch) and not HasCompletedQuest(Spawn, SoHotYouCatch) then PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia013.mp3", "", "", 4057665445, 4206402151, Spawn) AddConversationOption(conversation, "I do. Here you are.", "Quest_SoHotYouCatch") StartConversation(conversation, NPC, Spawn, "Do you have them?") elseif HasQuest(Spawn, SoHotYouCatch) and GetQuestStep(Spawn, SoHotYouCatch) == 2 then PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia017.mp3", "", "", 614943785, 2190575335, Spawn) AddConversationOption(conversation, "I sure did.", "Quest_TheBigOne") StartConversation(conversation, NPC, Spawn, "Did you get them?") elseif HasCompletedQuest(Spawn, SoHotYouCatch) and not HasQuest(Spawn, TheBigOne) and not HasCompletedQuest(Spawn, TheBigOne) then PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia017.mp3", "", "", 614943785, 2190575335, Spawn) AddConversationOption(conversation, "I sure did.", "Quest_TheBigOne") StartConversation(conversation, NPC, Spawn, "Did you get them?") elseif HasQuest(Spawn, TheBigOne) and GetQuestStep(Spawn, TheBigOne) == 2 then PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia023.mp3", "", "", 2998879726, 1525879375, Spawn) AddConversationOption(conversation, "I have, actually.", "Quest_TheBigOne_03") StartConversation(conversation, NPC, Spawn, "Have you found my lure?") else Say(NPC, "END") end end -------------------------------------------------------------------------------------- -- Hopeful Net Returns -------------------------------------------------------------------------------------- function Quest_HopefulNetReturns(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() SetStepComplete(Spawn, HopefulNetReturns, 1) StartConversation(conversation, NPC, Spawn, "Perfect! Thanks! Just put it on the ground there.") end -------------------------------------------------------------------------------------- -- SmokingTheCompetition -------------------------------------------------------------------------------------- function Quest_SmokingTheCompetition_01(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() AddConversationOption(conversation, "Hello.", "Quest_SmokingTheCompetition_02") StartConversation(conversation, NPC, Spawn, "Hi.") end function Quest_SmokingTheCompetition_02(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() AddConversationOption(conversation, "... goodbye.", "Quest_SmokingTheCompetition_03") StartConversation(conversation, NPC, Spawn, "Hello.") end function Quest_SmokingTheCompetition_03(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() AddConversationOption(conversation, "What?", "Quest_SmokingTheCompetition_04") StartConversation(conversation, NPC, Spawn, "Hey, Wait!") end function Quest_SmokingTheCompetition_04(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() AddConversationOption(conversation, "Why do you ask?", "Quest_SmokingTheCompetition_05") StartConversation(conversation, NPC, Spawn, "How good are you at killing?") end function Quest_SmokingTheCompetition_05(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() AddConversationOption(conversation, "What do you want me to do?", "Quest_SmokingTheCompetition_06") StartConversation(conversation, NPC, Spawn, "Fishing is getting more and more difficult as the razormaw in this river reach maturity. They break my lines, steal my lures, and eat all the fish before I have a chance to catch them! But they sure do taste great when smoked!") end function Quest_SmokingTheCompetition_06(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() AddConversationOption(conversation, "All right, I'll help you.", "QuestOffer_SmokingTheCompetition") AddConversationOption(conversation, "Find someone else.") StartConversation(conversation, NPC, Spawn, "Kill them for me so I can fish in peace... and so I can have a tasty dinner. What do you say? I'll compensate you for your time, of course.") end function QuestOffer_SmokingTheCompetition(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() OfferQuest(NPC, Spawn, SmokingTheCompetition) AddConversationOption(conversation, "I'll be back when I've killed them.") StartConversation(conversation, NPC, Spawn, "Great! I appreciate it!") end -------------------------------------------------------------------------------------- -- Reaping the Benefits of a Monopoly -------------------------------------------------------------------------------------- function Quest_ReapingTheBenefits(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() if HasQuest(Spawn, SmokingTheCompetition) then SetStepComplete(Spawn, SmokingTheCompetition, 2) end AddConversationOption(conversation, "I'm " .. GetName(Spawn) .. ".", "Quest_ReapingTheBenefits_01") StartConversation(conversation, NPC, Spawn, "Great! I thought the waters seemed a bit calmer. I'm Dirzdia, by the way. I've been sent out here to catch fish to help feed those stationed at T'Vatar Outpost.") end function Quest_ReapingTheBenefits_01(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia009.mp3", "", "", 389446448, 2794640706, Spawn) AddConversationOption(conversation, "All the time.", "Quest_ReapingTheBenefits_02") AddConversationOption(conversation, "Sometimes.", "Quest_ReapingTheBenefits_02") AddConversationOption(conversation, "No.") StartConversation(conversation, NPC, Spawn, "Oh, I'll never remember that. Tell me, do you fish much?") end function Quest_ReapingTheBenefits_02(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia010.mp3", "", "", 2956956838, 3113219938, Spawn) AddConversationOption(conversation, "What kind of help?", "Quest_ReapingTheBenefits_03") StartConversation(conversation, NPC, Spawn, "Well, the waters here are pretty good for fishing. How would you like to help me reel them in?") end function Quest_ReapingTheBenefits_03(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia011.mp3", "", "", 3261932029, 3599840953, Spawn) AddConversationOption(conversation, "Sure, I'll help.", "QuestOffer_ReapingTheBenefits") AddConversationOption(conversation, "I don't think so.") StartConversation(conversation, NPC, Spawn, "Just help me catch them. Right now I'm trying to catch searing trout. They swim around in the Lower Tendril River. What do you say?") end function QuestOffer_ReapingTheBenefits(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() OfferQuest(NPC, Spawn, ReapingTheBenefits) PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia012.mp3", "", "", 2680874987, 3116118568, Spawn) AddConversationOption(conversation, "All right.") StartConversation(conversation, NPC, Spawn, "Great! Just bring them back to me when you've caught them.") end -------------------------------------------------------------------------------------- -- So Hot You Catch Them Cooked -------------------------------------------------------------------------------------- function Quest_SoHotYouCatch(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() if GetQuestStep(Spawn, ReapingTheBenefits) == 2 then SetStepComplete(Spawn, ReapingTheBenefits, 2) end PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia014.mp3", "", "", 3630010163, 822378916, Spawn) AddConversationOption(conversation, "What kind of fish do you need?", "Quest_SoHotYouCatch_01") StartConversation(conversation, NPC, Spawn, "Great! These will go a long ways towards feeding the soldiers stationed at T'Vatar Outpost. Now then, if you'd like, you could help me catch some more fish.") end function Quest_SoHotYouCatch_01(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia015.mp3", "", "", 2001952195, 1089349401, Spawn) AddConversationOption(conversation, "I can fish them up.", "QuestOffer_SoHotYouCatch") AddConversationOption(conversation, "I'd prefer not to.") StartConversation(conversation, NPC, Spawn, "Seared char! I know, their name is repetitive! They swim in the Searing Tendril, before it splits off into the Lower Tendril River. If you could fish me up some, that would be great!") end function QuestOffer_SoHotYouCatch(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() OfferQuest(NPC, Spawn, SoHotYouCatch) PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia016.mp3", "", "", 3096333821, 2080368744, Spawn) StartConversation(conversation, NPC, Spawn, "Glad to hear it! I'll be waiting here... fishing!") end -------------------------------------------------------------------------------------- -- The Big One -------------------------------------------------------------------------------------- function Quest_TheBigOne(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() if GetQuestStep(Spawn, SoHotYouCatch) == 2 then SetStepComplete(Spawn, SoHotYouCatch, 2) end PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia018.mp3", "", "", 2836144377, 248697270, Spawn) AddConversationOption(conversation, "Smolderfin?", "Quest_TheBigOne_01") StartConversation(conversation, NPC, Spawn, "You're a much better fisher than I am. Maybe that's why I enjoy it though. I can always get better. I bet you could catch Smolderfin!") end function Quest_TheBigOne_01(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia019.mp3", "", "", 1258409578, 147829151, Spawn) AddConversationOption(conversation, "How can we catch him, then?", "Quest_TheBigOne_02") StartConversation(conversation, NPC, Spawn, "He's a reclusive one, swims around up in Smoldering Lake. I hooked him once, but he took my pole down with him. Eventually it washed ashore and I got it back, but my favorite lure was gone.") end function Quest_TheBigOne_02(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia021.mp3", "", "", 4015813922, 782743353, Spawn) AddConversationOption(conversation, "Okay, I'm up for the challenge.", "QuestOffer_TheBigOne") AddConversationOption(conversation, "I don't think I'm interested.") StartConversation(conversation, NPC, Spawn, "Like I said, he's in Smoldering Lake. But it's rare that he comes out. He likes to eat the smoldering trout, though. If you catch enough of them and drop them in the lake, all bloody and squirming, I bet that will drag him out.") end function Quest_TheBigOne_03(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() SetStepComplete(Spawn, TheBigOne, 2) PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia024.mp3", "", "", 4053635028, 357139583, Spawn) AddConversationOption(conversation, "You're welcome.") StartConversation(conversation, NPC, Spawn, "You did? That's amazing. This is perfect, maybe now I'll finally catch something. Thank you, thank you very much!") end function QuestOffer_TheBigOne(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() OfferQuest(NPC, Spawn, TheBigOne) PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia022.mp3", "", "", 1365892706, 718371768, Spawn) AddConversationOption(conversation, "All right.", "dlg_8_5") StartConversation(conversation, NPC, Spawn, "Good luck! Bring me back my lure if you find it.") end --[[ PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia_delivery000.mp3", "", "", 169576251, 1164193707, Spawn) AddConversationOption(conversation, "Hi. I've a delivery from Fileyl for you.", "dlg_0_1") StartConversation(conversation, NPC, Spawn, "Hello.") if convo==1 then PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia013.mp3", "", "", 4057665445, 4206402151, Spawn) AddConversationOption(conversation, "I do. Here you are.", "dlg_1_1") StartConversation(conversation, NPC, Spawn, "Do you have them?") end if convo==2 then PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia013.mp3", "", "", 4057665445, 4206402151, Spawn) AddConversationOption(conversation, "I do. Here you are.", "dlg_2_1") StartConversation(conversation, NPC, Spawn, "Do you have them?") end if convo==4 then PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia000.mp3", "", "", 3120161704, 1555228530, Spawn) AddConversationOption(conversation, "Hi.", "dlg_4_1") StartConversation(conversation, NPC, Spawn, "Hello.") end if convo==7 then PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia017.mp3", "", "", 614943785, 2190575335, Spawn) AddConversationOption(conversation, "I sure did.", "dlg_7_1") StartConversation(conversation, NPC, Spawn, "Did you get them?") end if convo==8 then PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia017.mp3", "", "", 614943785, 2190575335, Spawn) AddConversationOption(conversation, "I sure did.", "dlg_8_1") StartConversation(conversation, NPC, Spawn, "Did you get them?") end if convo==9 then PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia007.mp3", "", "", 1448690893, 2588880650, Spawn) AddConversationOption(conversation, "I do, here you go.", "dlg_9_1") StartConversation(conversation, NPC, Spawn, "Have you got the razormaw?") end if convo==10 then PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia007.mp3", "", "", 1448690893, 2588880650, Spawn) AddConversationOption(conversation, "I do, here you go.", "dlg_10_1") StartConversation(conversation, NPC, Spawn, "Have you got the razormaw?") end if convo==11 then PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia013.mp3", "", "", 4057665445, 4206402151, Spawn) AddConversationOption(conversation, "I do. Here you are.", "dlg_11_1") StartConversation(conversation, NPC, Spawn, "Do you have them?") end if convo==13 then PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia_delivery000.mp3", "", "", 169576251, 1164193707, Spawn) AddConversationOption(conversation, "Hi. I've a delivery from Fileyl for you.", "dlg_13_1") StartConversation(conversation, NPC, Spawn, "Hello.") end if convo==21 then PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia_delivery000.mp3", "", "", 169576251, 1164193707, Spawn) AddConversationOption(conversation, "Hi. I've a delivery from Fileyl for you.", "dlg_21_1") StartConversation(conversation, NPC, Spawn, "Hello.") end if convo==22 then PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia000.mp3", "", "", 3120161704, 1555228530, Spawn) AddConversationOption(conversation, "Hi.", "dlg_22_1") StartConversation(conversation, NPC, Spawn, "Hello.") end if convo==23 then PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia007.mp3", "", "", 1448690893, 2588880650, Spawn) AddConversationOption(conversation, "I do, here you go.", "dlg_23_1") StartConversation(conversation, NPC, Spawn, "Have you got the razormaw?") end if convo==24 then PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia007.mp3", "", "", 1448690893, 2588880650, Spawn) AddConversationOption(conversation, "I do, here you go.", "dlg_24_1") StartConversation(conversation, NPC, Spawn, "Have you got the razormaw?") end if convo==25 then PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia013.mp3", "", "", 4057665445, 4206402151, Spawn) AddConversationOption(conversation, "I do. Here you are.", "dlg_25_1") StartConversation(conversation, NPC, Spawn, "Do you have them?") end if convo==26 then PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia013.mp3", "", "", 4057665445, 4206402151, Spawn) AddConversationOption(conversation, "I do. Here you are.", "dlg_26_1") StartConversation(conversation, NPC, Spawn, "Do you have them?") end if convo==32 then PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia_delivery000.mp3", "", "", 169576251, 1164193707, Spawn) AddConversationOption(conversation, "Hi. I've a delivery from Aunthrae for you.", "dlg_32_1") StartConversation(conversation, NPC, Spawn, "Hello.") end if convo==38 then PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia017.mp3", "", "", 614943785, 2190575335, Spawn) AddConversationOption(conversation, "I sure did.", "dlg_38_1") StartConversation(conversation, NPC, Spawn, "Did you get them?") end if convo==39 then PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia023.mp3", "", "", 2998879726, 1525879375, Spawn) AddConversationOption(conversation, "I have, actually.", "dlg_39_1") StartConversation(conversation, NPC, Spawn, "Have you found my lure?") end if convo==47 then PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia007.mp3", "", "", 1448690893, 2588880650, Spawn) AddConversationOption(conversation, "I have. Here you go.", "dlg_47_1") StartConversation(conversation, NPC, Spawn, "Have you got the razormaw?") end if convo==48 then PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia007.mp3", "", "", 1448690893, 2588880650, Spawn) AddConversationOption(conversation, "I have. Here you go.", "dlg_48_1") StartConversation(conversation, NPC, Spawn, "Have you got the razormaw?") end if convo==49 then PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia007.mp3", "", "", 1448690893, 2588880650, Spawn) AddConversationOption(conversation, "I have. Here you go.", "dlg_49_1") StartConversation(conversation, NPC, Spawn, "Have you got the razormaw?") end end function dlg_0_1(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia_delivery001.mp3", "", "", 1749958115, 2883042757, Spawn) AddConversationOption(conversation, "All right. Goodbye.", "dlg_0_2") StartConversation(conversation, NPC, Spawn, "Perfect! Thanks! Just put it on the ground there.") end function dlg_0_2(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia_delivery002.mp3", "", "", 2799282957, 2320910908, Spawn) AddConversationOption(conversation, "What?", "dlg_0_3") StartConversation(conversation, NPC, Spawn, "Hey, wait!") end function dlg_0_3(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia000.mp3", "", "", 3120161704, 1555228530, Spawn) AddConversationOption(conversation, "Hi.", "dlg_0_4") StartConversation(conversation, NPC, Spawn, "Hello.") end function dlg_0_3(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia010.mp3", "", "", 2956956838, 3113219938, Spawn) AddConversationOption(conversation, "What kind of help?") StartConversation(conversation, NPC, Spawn, "Well the waters here are pretty good for fishing. How would you like to help me reel them in?") end function dlg_0_4(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia001.mp3", "", "", 1088846584, 3200436101, Spawn) AddConversationOption(conversation, "Hello.", "dlg_0_5") StartConversation(conversation, NPC, Spawn, "Hi.") end function dlg_0_5(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia002.mp3", "", "", 3622946514, 3238136826, Spawn) AddConversationOption(conversation, "... goodbye.", "dlg_0_6") StartConversation(conversation, NPC, Spawn, "Hello.") end function dlg_0_6(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia_delivery002.mp3", "", "", 2799282957, 2320910908, Spawn) AddConversationOption(conversation, "What?", "dlg_0_7") StartConversation(conversation, NPC, Spawn, "Hey, wait!") end function dlg_0_7(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia003.mp3", "", "", 1931781458, 1316667418, Spawn) AddConversationOption(conversation, "Why do you ask?", "dlg_0_8") StartConversation(conversation, NPC, Spawn, "How good are you at killing?") end function dlg_0_8(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia004.mp3", "", "", 999431120, 423593637, Spawn) AddConversationOption(conversation, "What do you want me to do?", "dlg_0_9") StartConversation(conversation, NPC, Spawn, "Fishing is getting more and more difficult as the razormaw in this river reach maturity. They break my lines, steal my lures, and eat all the fish before I have a chance to catch them! But they sure do taste great when smoked!") end function dlg_0_9(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia005.mp3", "", "", 3936904424, 544099891, Spawn) AddConversationOption(conversation, "All right, I'll help you.", "dlg_0_10") AddConversationOption(conversation, "Find someone else.") StartConversation(conversation, NPC, Spawn, "Kill them for me so I can fish in peace... and so I can have a tasty dinner. What do you say? I'll compensate you for your time, of course.") end function dlg_0_10(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia006.mp3", "", "", 1689993769, 508680301, Spawn) AddConversationOption(conversation, "I'll be back when I've killed them.", "dlg_0_11") StartConversation(conversation, NPC, Spawn, "Great! I appreciate it!") end function dlg_1_1(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia014.mp3", "", "", 3630010163, 822378916, Spawn) AddConversationOption(conversation, "What kind of fish do you need?", "dlg_1_2") StartConversation(conversation, NPC, Spawn, "Great! These will go a long ways towards feeding the soldiers stationed at T'Vatar Outpost. Now then, if you'd like, you could help me catch some more fish.") end function dlg_1_2(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia015.mp3", "", "", 2001952195, 1089349401, Spawn) AddConversationOption(conversation, "I can fish them up.", "dlg_1_3") AddConversationOption(conversation, "I'd prefer not to.") StartConversation(conversation, NPC, Spawn, "Seared char! I know, their name is repetitive! They swim in the Searing Tendril, before it splits off into the Lower Tendril River. If you could fish me up some, that would be great!") end function dlg_2_1(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia014.mp3", "", "", 3630010163, 822378916, Spawn) AddConversationOption(conversation, "What kind of fish do you need?", "dlg_2_2") StartConversation(conversation, NPC, Spawn, "Great! These will go a long ways towards feeding the soldiers stationed at T'Vatar Outpost. Now then, if you'd like, you could help me catch some more fish.") end function dlg_2_2(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia015.mp3", "", "", 2001952195, 1089349401, Spawn) AddConversationOption(conversation, "I can fish them up.", "dlg_2_3") AddConversationOption(conversation, "I'd prefer not to.") StartConversation(conversation, NPC, Spawn, "Seared char! I know, their name is repetitive! They swim in the Searing Tendril, before it splits off into the Lower Tendril River. If you could fish me up some, that would be great!") end function dlg_2_3(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia016.mp3", "", "", 3096333821, 2080368744, Spawn) StartConversation(conversation, NPC, Spawn, "Glad to hear it! I'll be waiting here... fishing!") end function dlg_4_1(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia001.mp3", "", "", 1088846584, 3200436101, Spawn) AddConversationOption(conversation, "Hello.", "dlg_4_2") StartConversation(conversation, NPC, Spawn, "Hi.") end function dlg_7_1(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia018.mp3", "", "", 2836144377, 248697270, Spawn) AddConversationOption(conversation, "Smolderfin?", "dlg_7_2") StartConversation(conversation, NPC, Spawn, "You're a much better fisher than I am. Maybe that's why I enjoy it though. I can always get better. I bet you could catch Smolderfin!") end function dlg_7_2(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia019.mp3", "", "", 1258409578, 147829151, Spawn) AddConversationOption(conversation, "How can we catch him, then?", "dlg_7_3") StartConversation(conversation, NPC, Spawn, "He's a reclusive one, swims around up in Smoldering Lake. I hooked him once, but he took my pole down with him. Eventually it washed ashore and I got it back, but my favorite lure was gone.") end function dlg_7_3(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia021.mp3", "", "", 4015813922, 782743353, Spawn) AddConversationOption(conversation, "Okay, I'm up for the challenge.", "dlg_7_4") AddConversationOption(conversation, "I don't think I'm interested.") StartConversation(conversation, NPC, Spawn, "Like I said, he's in Smoldering Lake. But it's rare that he comes out. He likes to eat the smoldering trout, though. If you catch enough of them and drop them in the lake, all bloody and squirming, I bet that will drag him out.") end function dlg_8_1(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia018.mp3", "", "", 2836144377, 248697270, Spawn) AddConversationOption(conversation, "Smolderfin?", "dlg_8_2") StartConversation(conversation, NPC, Spawn, "You're a much better fisher than I am. Maybe that's why I enjoy it though. I can always get better. I bet you could catch Smolderfin!") end function dlg_8_2(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia019.mp3", "", "", 1258409578, 147829151, Spawn) AddConversationOption(conversation, "How can we catch him, then?", "dlg_8_3") StartConversation(conversation, NPC, Spawn, "He's a reclusive one, swims around up in Smoldering Lake. I hooked him once, but he took my pole down with him. Eventually it washed ashore and I got it back, but my favorite lure was gone.") end function dlg_8_3(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia021.mp3", "", "", 4015813922, 782743353, Spawn) AddConversationOption(conversation, "Okay, I'm up for the challenge.", "dlg_8_4") AddConversationOption(conversation, "I don't think I'm interested.") StartConversation(conversation, NPC, Spawn, "Like I said, he's in Smoldering Lake. But it's rare that he comes out. He likes to eat the smoldering trout, though. If you catch enough of them and drop them in the lake, all bloody and squirming, I bet that will drag him out.") end function dlg_8_4(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia022.mp3", "", "", 1365892706, 718371768, Spawn) AddConversationOption(conversation, "All right.", "dlg_8_5") StartConversation(conversation, NPC, Spawn, "Good luck! Bring me back my lure if you find it.") end function dlg_9_1(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia008.mp3", "", "", 2217132870, 3346276431, Spawn) AddConversationOption(conversation, "I'm XXXXXXX.", "dlg_9_2") StartConversation(conversation, NPC, Spawn, "Great! I thought the waters seemed a bit calmer. I'm Dirzdia, by the way.") end function dlg_9_2(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia009.mp3", "", "", 389446448, 2794640706, Spawn) AddConversationOption(conversation, "No.", "dlg_9_3") AddConversationOption(conversation, "Sometimes.") AddConversationOption(conversation, "All the time.") StartConversation(conversation, NPC, Spawn, "Oh I'll never remember that. Tell me, do you fish much?") end function dlg_9_3(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia010.mp3", "", "", 2956956838, 3113219938, Spawn) AddConversationOption(conversation, "What kind of help?") StartConversation(conversation, NPC, Spawn, "Well the waters here are pretty good for fishing. How would you like to help me reel them in?") end function dlg_10_1(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia008.mp3", "", "", 2217132870, 3346276431, Spawn) AddConversationOption(conversation, "I'm XXXXXXX.", "dlg_10_2") StartConversation(conversation, NPC, Spawn, "Great! I thought the waters seemed a bit calmer. I'm Dirzdia, by the way.") end function dlg_10_2(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia009.mp3", "", "", 389446448, 2794640706, Spawn) AddConversationOption(conversation, "No.", "dlg_10_3") AddConversationOption(conversation, "Sometimes.") AddConversationOption(conversation, "All the time.") StartConversation(conversation, NPC, Spawn, "Oh I'll never remember that. Tell me, do you fish much?") end function dlg_10_3(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia010.mp3", "", "", 2956956838, 3113219938, Spawn) AddConversationOption(conversation, "What kind of help?", "dlg_10_4") StartConversation(conversation, NPC, Spawn, "Well the waters here are pretty good for fishing. How would you like to help me reel them in?") end function dlg_10_4(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia011.mp3", "", "", 3261932029, 3599840953, Spawn) AddConversationOption(conversation, "Sure, I'll help.", "dlg_10_5") AddConversationOption(conversation, "I don't think so.") StartConversation(conversation, NPC, Spawn, "Just help me catch them. Right now I'm trying to catch searing trout. They swim around in the Lower Tendril River. What do you say?") end function dlg_10_5(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia012.mp3", "", "", 2680874987, 3116118568, Spawn) AddConversationOption(conversation, "All right.", "dlg_10_6") StartConversation(conversation, NPC, Spawn, "Great! Just bring them back to me when you've caught them.") end function dlg_11_1(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia014.mp3", "", "", 3630010163, 822378916, Spawn) AddConversationOption(conversation, "What kind of fish do you need?", "dlg_11_2") StartConversation(conversation, NPC, Spawn, "Great! I hope you enjoyed the fishing here, I certainly do. If you'd like, you could help me catch some more fish.") end function dlg_11_2(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia015.mp3", "", "", 2001952195, 1089349401, Spawn) AddConversationOption(conversation, "I can fish them up.", "dlg_11_3") AddConversationOption(conversation, "I'd prefer not to.") StartConversation(conversation, NPC, Spawn, "Seared char! I know, their name is repetitive! They swim in the Searing Tendril, before it splits off into the Lower Tendril River. If you could fish me up some, that would be great!") end function dlg_11_3(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia016.mp3", "", "", 3096333821, 2080368744, Spawn) AddConversationOption(conversation, "I'll be back.", "dlg_11_4") StartConversation(conversation, NPC, Spawn, "Glad to hear it! I'll be waiting here... fishing!") end function dlg_13_1(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia_delivery001.mp3", "", "", 1749958115, 2883042757, Spawn) AddConversationOption(conversation, "All right. Goodbye.", "dlg_13_2") StartConversation(conversation, NPC, Spawn, "Perfect! Thanks! Just put it on the ground there.") end function dlg_13_2(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia003.mp3", "", "", 1931781458, 1316667418, Spawn) AddConversationOption(conversation, "Why do you ask?", "dlg_13_3") StartConversation(conversation, NPC, Spawn, "How good are you at killing?") end function dlg_13_3(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia004.mp3", "", "", 999431120, 423593637, Spawn) AddConversationOption(conversation, "What do you want me to do?", "dlg_13_4") StartConversation(conversation, NPC, Spawn, "Fishing is getting more and more difficult as the razormaw in this river reach maturity. They break my lines, steal my lures, and eat all the fish before I have a chance to catch them! But they sure do taste great when smoked!") end function dlg_13_4(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia005.mp3", "", "", 3936904424, 544099891, Spawn) AddConversationOption(conversation, "All right, I'll help you.", "dlg_13_5") AddConversationOption(conversation, "Find someone else.") StartConversation(conversation, NPC, Spawn, "Kill them for me so I can fish in peace... and so I can have a tasty dinner. What do you say? I'll compensate you for your time, of course.") end function dlg_13_5(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia006.mp3", "", "", 1689993769, 508680301, Spawn) AddConversationOption(conversation, "I'll be back when I've killed them.", "dlg_13_6") StartConversation(conversation, NPC, Spawn, "Great! I appreciate it!") end function dlg_21_1(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia_delivery001.mp3", "", "", 1749958115, 2883042757, Spawn) AddConversationOption(conversation, "All right. Goodbye.", "dlg_21_2") StartConversation(conversation, NPC, Spawn, "Perfect! Thanks! Just put it on the ground there.") end function dlg_21_2(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia_delivery002.mp3", "", "", 2799282957, 2320910908, Spawn) AddConversationOption(conversation, "What?", "dlg_21_3") StartConversation(conversation, NPC, Spawn, "Hey, wait!") end function dlg_21_3(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia003.mp3", "", "", 1931781458, 1316667418, Spawn) AddConversationOption(conversation, "Why do you ask?", "dlg_21_4") StartConversation(conversation, NPC, Spawn, "How good are you at killing?") end function dlg_21_4(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia004.mp3", "", "", 999431120, 423593637, Spawn) AddConversationOption(conversation, "What do you want me to do?", "dlg_21_5") StartConversation(conversation, NPC, Spawn, "Fishing is getting more and more difficult as the razormaw in this river reach maturity. They break my lines, steal my lures, and eat all the fish before I have a chance to catch them! But they sure do taste great when smoked!") end function dlg_21_5(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia005.mp3", "", "", 3936904424, 544099891, Spawn) AddConversationOption(conversation, "All right, I'll help you.", "dlg_21_6") AddConversationOption(conversation, "Find someone else.") StartConversation(conversation, NPC, Spawn, "Kill them for me so I can fish in peace... and so I can have a tasty dinner. What do you say? I'll compensate you for your time, of course.") end function dlg_22_1(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia001.mp3", "", "", 1088846584, 3200436101, Spawn) AddConversationOption(conversation, "Hello.", "dlg_22_2") StartConversation(conversation, NPC, Spawn, "Hi.") end function dlg_22_2(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia002.mp3", "", "", 3622946514, 3238136826, Spawn) AddConversationOption(conversation, "... goodbye.", "dlg_22_3") StartConversation(conversation, NPC, Spawn, "Hello.") end function dlg_22_3(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia_delivery002.mp3", "", "", 2799282957, 2320910908, Spawn) AddConversationOption(conversation, "What?", "dlg_22_4") StartConversation(conversation, NPC, Spawn, "Hey, wait!") end function dlg_22_4(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia003.mp3", "", "", 1931781458, 1316667418, Spawn) AddConversationOption(conversation, "Why do you ask?", "dlg_22_5") StartConversation(conversation, NPC, Spawn, "How good are you at killing?") end function dlg_22_5(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia004.mp3", "", "", 999431120, 423593637, Spawn) AddConversationOption(conversation, "What do you want me to do?", "dlg_22_6") StartConversation(conversation, NPC, Spawn, "Fishing is getting more and more difficult as the razormaw in this river reach maturity. They break my lines, steal my lures, and eat all the fish before I have a chance to catch them! But they sure do taste great when smoked!") end function dlg_22_6(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia005.mp3", "", "", 3936904424, 544099891, Spawn) AddConversationOption(conversation, "All right, I'll help you.", "dlg_22_7") AddConversationOption(conversation, "Find someone else.") StartConversation(conversation, NPC, Spawn, "Kill them for me so I can fish in peace... and so I can have a tasty dinner. What do you say? I'll compensate you for your time, of course.") end function dlg_22_7(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia006.mp3", "", "", 1689993769, 508680301, Spawn) AddConversationOption(conversation, "I'll be back when I've killed them.", "dlg_22_8") StartConversation(conversation, NPC, Spawn, "Great! I appreciate it!") end function dlg_23_1(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia008.mp3", "", "", 2217132870, 3346276431, Spawn) AddConversationOption(conversation, "I'm Chayne.", "dlg_23_2") StartConversation(conversation, NPC, Spawn, "Great! I thought the waters seemed a bit calmer. I'm Dirzdia, by the way.") end function dlg_23_2(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia009.mp3", "", "", 389446448, 2794640706, Spawn) AddConversationOption(conversation, "No.", "dlg_23_3") AddConversationOption(conversation, "Sometimes.") AddConversationOption(conversation, "All the time.") StartConversation(conversation, NPC, Spawn, "Oh I'll never remember that. Tell me, do you fish much?") end function dlg_23_3(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia010.mp3", "", "", 2956956838, 3113219938, Spawn) AddConversationOption(conversation, "What kind of help?") StartConversation(conversation, NPC, Spawn, "Well the waters here are pretty good for fishing. How would you like to help me reel them in?") end function dlg_23_4(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia011.mp3", "", "", 3261932029, 3599840953, Spawn) AddConversationOption(conversation, "Sure, I'll help.", "dlg_23_5") AddConversationOption(conversation, "I don't think so.") StartConversation(conversation, NPC, Spawn, "Just help me catch them. Right now I'm trying to catch searing trout. They swim around in the Lower Tendril River. What do you say?") end function dlg_24_1(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia008.mp3", "", "", 2217132870, 3346276431, Spawn) AddConversationOption(conversation, "I'm Chayne.", "dlg_24_2") StartConversation(conversation, NPC, Spawn, "Great! I thought the waters seemed a bit calmer. I'm Dirzdia, by the way.") end function dlg_24_2(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia009.mp3", "", "", 389446448, 2794640706, Spawn) AddConversationOption(conversation, "No.", "dlg_24_3") AddConversationOption(conversation, "Sometimes.") AddConversationOption(conversation, "All the time.") StartConversation(conversation, NPC, Spawn, "Oh I'll never remember that. Tell me, do you fish much?") end function dlg_24_3(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia010.mp3", "", "", 2956956838, 3113219938, Spawn) AddConversationOption(conversation, "What kind of help?") StartConversation(conversation, NPC, Spawn, "Well the waters here are pretty good for fishing. How would you like to help me reel them in?") end function dlg_24_3(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia003.mp3", "", "", 1931781458, 1316667418, Spawn) AddConversationOption(conversation, "Why do you ask?", "dlg_24_4") StartConversation(conversation, NPC, Spawn, "How good are you at killing?") end function dlg_24_4(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia011.mp3", "", "", 3261932029, 3599840953, Spawn) AddConversationOption(conversation, "Sure, I'll help.", "dlg_24_5") AddConversationOption(conversation, "I don't think so.") StartConversation(conversation, NPC, Spawn, "Just help me catch them. Right now I'm trying to catch searing trout. They swim around in the Lower Tendril River. What do you say?") end function dlg_24_5(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia012.mp3", "", "", 2680874987, 3116118568, Spawn) AddConversationOption(conversation, "All right.", "dlg_24_6") StartConversation(conversation, NPC, Spawn, "Great! Just bring them back to me when you've caught them.") end function dlg_24_6(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia006.mp3", "", "", 1689993769, 508680301, Spawn) AddConversationOption(conversation, "I'll be back when I've killed them.", "dlg_24_7") StartConversation(conversation, NPC, Spawn, "Great! I appreciate it!") end function dlg_25_1(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia014.mp3", "", "", 3630010163, 822378916, Spawn) AddConversationOption(conversation, "What kind of fish do you need?", "dlg_25_2") StartConversation(conversation, NPC, Spawn, "Great! I hope you enjoyed the fishing here, I certainly do. If you'd like, you could help me catch some more fish.") end function dlg_25_2(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia015.mp3", "", "", 2001952195, 1089349401, Spawn) AddConversationOption(conversation, "I can fish them up.", "dlg_25_3") AddConversationOption(conversation, "I'd prefer not to.") StartConversation(conversation, NPC, Spawn, "Seared char! I know, their name is repetitive! They swim in the Searing Tendril, before it splits off into the Lower Tendril River. If you could fish me up some, that would be great!") end function dlg_26_1(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia014.mp3", "", "", 3630010163, 822378916, Spawn) AddConversationOption(conversation, "What kind of fish do you need?", "dlg_26_2") StartConversation(conversation, NPC, Spawn, "Great! I hope you enjoyed the fishing here, I certainly do. If you'd like, you could help me catch some more fish.") end function dlg_26_2(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia015.mp3", "", "", 2001952195, 1089349401, Spawn) AddConversationOption(conversation, "I can fish them up.", "dlg_26_3") AddConversationOption(conversation, "I'd prefer not to.") StartConversation(conversation, NPC, Spawn, "Seared char! I know, their name is repetitive! They swim in the Searing Tendril, before it splits off into the Lower Tendril River. If you could fish me up some, that would be great!") end function dlg_26_3(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia016.mp3", "", "", 3096333821, 2080368744, Spawn) AddConversationOption(conversation, "I'll be back.", "dlg_26_4") StartConversation(conversation, NPC, Spawn, "Glad to hear it! I'll be waiting here... fishing!") end function dlg_32_1(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia_delivery001.mp3", "", "", 1749958115, 2883042757, Spawn) AddConversationOption(conversation, "All right. Goodbye.", "dlg_32_2") StartConversation(conversation, NPC, Spawn, "Perfect! Thanks! Just put it on the ground there.") end function dlg_32_2(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia_delivery002.mp3", "", "", 2799282957, 2320910908, Spawn) AddConversationOption(conversation, "What?", "dlg_32_3") StartConversation(conversation, NPC, Spawn, "Hey, wait!") end function dlg_32_3(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia003.mp3", "", "", 1931781458, 1316667418, Spawn) AddConversationOption(conversation, "Why do you ask?", "dlg_32_4") StartConversation(conversation, NPC, Spawn, "How good are you at killing?") end function dlg_32_4(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia004.mp3", "", "", 999431120, 423593637, Spawn) AddConversationOption(conversation, "What do you want me to do?", "dlg_32_5") StartConversation(conversation, NPC, Spawn, "Fishing is getting more and more difficult as the razormaw in this river reach maturity. They break my lines, steal my lures, and eat all the fish before I have a chance to catch them! But they sure do taste great when smoked!") end function dlg_32_5(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia005.mp3", "", "", 3936904424, 544099891, Spawn) AddConversationOption(conversation, "All right, I'll help you.", "dlg_32_6") AddConversationOption(conversation, "Find someone else.") StartConversation(conversation, NPC, Spawn, "Kill them for me so I can fish in peace... and so I can have a tasty dinner. What do you say? I'll compensate you for your time, of course.") end function dlg_32_6(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia006.mp3", "", "", 1689993769, 508680301, Spawn) AddConversationOption(conversation, "I'll be back when I've killed them.", "dlg_32_7") StartConversation(conversation, NPC, Spawn, "Great! I appreciate it!") end function dlg_38_1(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia018.mp3", "", "", 2836144377, 248697270, Spawn) AddConversationOption(conversation, "Smolderfin?", "dlg_38_2") StartConversation(conversation, NPC, Spawn, "You're great! A much better fisher than I am, maybe that's why I enjoy it though, I can always get better. I bet you could catch Smolderfin!") end function dlg_38_2(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia019.mp3", "", "", 1258409578, 147829151, Spawn) AddConversationOption(conversation, "Maybe I could fish him up for you.", "dlg_38_3") StartConversation(conversation, NPC, Spawn, "He's a reclusive one, swims around up in Smoldering Lake. I hooked him once, but he took my pole down with him. Eventually it washed ashore and I got it back, but my favorite lure was gone.") end function dlg_38_3(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia020.mp3", "", "", 1402216958, 1000093253, Spawn) AddConversationOption(conversation, "Where can I find him?", "dlg_38_4") StartConversation(conversation, NPC, Spawn, "Maybe if you were a giant. Smolderfin is huge. But if you want to try I won't stop you, especially if it means I might get my lure back. I'll just tell you to be careful.") end function dlg_38_4(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia021.mp3", "", "", 4015813922, 782743353, Spawn) AddConversationOption(conversation, "Ok, I'm up for the challenge.", "dlg_38_5") AddConversationOption(conversation, "I don't think I'm interested.") StartConversation(conversation, NPC, Spawn, "Like I said, he's in Smoldering Lake. But it's rare that he comes out. He likes to eat the smoldering trout, though. If you catch enough of them and drop them in the lake, all bloody and squirming, I bet that will drag him out.") end function dlg_38_5(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia022.mp3", "", "", 1365892706, 718371768, Spawn) AddConversationOption(conversation, "All right.", "dlg_38_6") StartConversation(conversation, NPC, Spawn, "Good luck! Bring me back my lure if you find it.") end function dlg_39_1(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia024.mp3", "", "", 4053635028, 357139583, Spawn) AddConversationOption(conversation, "You're welcome.", "dlg_39_2") StartConversation(conversation, NPC, Spawn, "You did? That's amazing. This is perfect, maybe now I'll finally catch something. Thank you, thank you very much!") end function dlg_47_1(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia008.mp3", "", "", 2217132870, 3346276431, Spawn) AddConversationOption(conversation, "I'm Hacaci.", "dlg_47_2") StartConversation(conversation, NPC, Spawn, "Great! I thought the waters seemed a bit calmer. I'm Dirzdia, by the way. I've been sent out here to catch fish to help feed those stationed at T'Vatar Outpost.") end function dlg_47_2(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia009.mp3", "", "", 389446448, 2794640706, Spawn) AddConversationOption(conversation, "No.", "dlg_47_3") AddConversationOption(conversation, "Sometimes.") AddConversationOption(conversation, "All the time.") StartConversation(conversation, NPC, Spawn, "Oh, I'll never remember that. Tell me, do you fish much?") end function dlg_47_3(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia010.mp3", "", "", 2956956838, 3113219938, Spawn) AddConversationOption(conversation, "What kind of help?", "dlg_47_4") StartConversation(conversation, NPC, Spawn, "Well, the waters here are pretty good for fishing. How would you like to help me reel them in?") end function dlg_47_4(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia011.mp3", "", "", 3261932029, 3599840953, Spawn) AddConversationOption(conversation, "Sure, I'll help.", "dlg_47_5") AddConversationOption(conversation, "I don't think so.") StartConversation(conversation, NPC, Spawn, "Just help me catch them. Right now I'm trying to catch searing trout. They swim around in the Lower Tendril River. What do you say?") end function dlg_48_1(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia008.mp3", "", "", 2217132870, 3346276431, Spawn) AddConversationOption(conversation, "I'm Hacaci.", "dlg_48_2") StartConversation(conversation, NPC, Spawn, "Great! I thought the waters seemed a bit calmer. I'm Dirzdia, by the way. I've been sent out here to catch fish to help feed those stationed at T'Vatar Outpost.") end function dlg_48_2(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia009.mp3", "", "", 389446448, 2794640706, Spawn) AddConversationOption(conversation, "No.", "dlg_48_3") AddConversationOption(conversation, "Sometimes.") AddConversationOption(conversation, "All the time.") StartConversation(conversation, NPC, Spawn, "Oh, I'll never remember that. Tell me, do you fish much?") end function dlg_48_3(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia010.mp3", "", "", 2956956838, 3113219938, Spawn) AddConversationOption(conversation, "What kind of help?") StartConversation(conversation, NPC, Spawn, "Well, the waters here are pretty good for fishing. How would you like to help me reel them in?") end function dlg_48_4(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia011.mp3", "", "", 3261932029, 3599840953, Spawn) AddConversationOption(conversation, "Sure, I'll help.", "dlg_48_5") AddConversationOption(conversation, "I don't think so.") StartConversation(conversation, NPC, Spawn, "Just help me catch them. Right now I'm trying to catch searing trout. They swim around in the Lower Tendril River. What do you say?") end function dlg_49_1(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia008.mp3", "", "", 2217132870, 3346276431, Spawn) AddConversationOption(conversation, "I'm Hacaci.", "dlg_49_2") StartConversation(conversation, NPC, Spawn, "Great! I thought the waters seemed a bit calmer. I'm Dirzdia, by the way. I've been sent out here to catch fish to help feed those stationed at T'Vatar Outpost.") end function dlg_49_2(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia009.mp3", "", "", 389446448, 2794640706, Spawn) AddConversationOption(conversation, "No.", "dlg_49_3") AddConversationOption(conversation, "Sometimes.") AddConversationOption(conversation, "All the time.") StartConversation(conversation, NPC, Spawn, "Oh, I'll never remember that. Tell me, do you fish much?") end function dlg_49_3(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia010.mp3", "", "", 2956956838, 3113219938, Spawn) AddConversationOption(conversation, "What kind of help?") StartConversation(conversation, NPC, Spawn, "Well, the waters here are pretty good for fishing. How would you like to help me reel them in?") end function dlg_49_4(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia011.mp3", "", "", 3261932029, 3599840953, Spawn) AddConversationOption(conversation, "Sure, I'll help.", "dlg_49_5") AddConversationOption(conversation, "I don't think so.") StartConversation(conversation, NPC, Spawn, "Just help me catch them. Right now I'm trying to catch searing trout. They swim around in the Lower Tendril River. What do you say?") end function dlg_49_5(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia012.mp3", "", "", 2680874987, 3116118568, Spawn) AddConversationOption(conversation, "All right.", "dlg_49_6") StartConversation(conversation, NPC, Spawn, "Great! Just bring them back to me when you've caught them.") end ]]--