--[[ Script Name : SpawnScripts/Darklight/aCommonerPanicked_(5).lua Script Purpose : Panicked commoners before completing quest, "Reclaiming the Sablevein Tear" Script Author : Cynnar Script Date : 10/16/2015 Script Notes : a commoner (spawn_id 340142) (spawn_location_id 323807) Script Notes : Location is in Hate's Envy --]] local SealingTheRift = 122 local ReclaimingTheSableveinTear = 124 function spawn(NPC, Player) AddSpawnAccess(NPC, NPC) SetPlayerProximityFunction(NPC, 50, "QuestCheck", "QuestCheck") end function respawn(NPC) spawn(NPC) end function QuestCheck(NPC, Player) if not HasCompletedQuest(Player, ReclaimingTheSableveinTear) then AddSpawnAccess(NPC, Player) MovementLoopAddLocation(NPC, -400.98, -62.87, 217.42, 4, 1) MovementLoopAddLocation(NPC, -404.17, -62.87, 226.41, 4, 1) MovementLoopAddLocation(NPC, -413.75, -62.87, 216.07, 4, 1) MovementLoopAddLocation(NPC, -410.39, -62.87, 227.05, 4, 1) MovementLoopAddLocation(NPC, -406.84, -62.87, 216.14, 4, 1) MovementLoopAddLocation(NPC, -406.39, -62.87, 225.80, 4, 1) MovementLoopAddLocation(NPC, -413.02, -62.87, 222.00, 4, 1) MovementLoopAddLocation(NPC, -400.55, -62.87, 217.44, 4, 1) MovementLoopAddLocation(NPC, -409.36, -62.87, 225.38, 4, 1) else RemoveSpawnAccess(NPC, Player) end end function animation(NPC, Player) AddSpawnAccess(NPC, Player) PlayFlavor(NPC, "", "", "frustrated", 0, 0) end