--[[ Script Name : crypt_substance16.lua Script Purpose : Waypoint Path for crypt_substance16.lua Script Author : Devn00b Script Date : 05/13/2020 02:45:11 PM Script Notes : Locations collected from Live --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 = 5 local level2 = 6 local difficulty1 = 6 local hp1 = 130 local power1 = 65 local difficulty2 = 6 local hp2 = 150 local power2 = 80 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) spawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, -154.19, -0.07, -138.8, 2, math.random(0,20)) MovementLoopAddLocation(NPC, -127.54, -0.13, -134.39, 2, math.random(0,20)) MovementLoopAddLocation(NPC, -149.12, -0.08, -139.29, 2, math.random(0,20)) MovementLoopAddLocation(NPC, -158.74, 0.01, -133.61, 2, math.random(0,20)) MovementLoopAddLocation(NPC, -157.33, 0.47, -106.62, 2, math.random(0,20)) MovementLoopAddLocation(NPC, -149.57, -0.05, -94.81, 2, math.random(0,20)) MovementLoopAddLocation(NPC, -157.28, -0.06, -98.6, 2, math.random(0,20)) MovementLoopAddLocation(NPC, -142.65, -0.08, -78.3, 2, math.random(0,20)) MovementLoopAddLocation(NPC, -147.79, -0.07, -76.26, 2, math.random(0,20)) MovementLoopAddLocation(NPC, -152.73, -0.09, -87.7, 2, math.random(0,20)) MovementLoopAddLocation(NPC, -148.59, -0.11, -84.49, 2, math.random(0,20)) MovementLoopAddLocation(NPC, -152.73, -0.09, -87.7, 2, math.random(0,20)) MovementLoopAddLocation(NPC, -147.79, -0.07, -76.26, 2, math.random(0,20)) MovementLoopAddLocation(NPC, -142.65, -0.08, -78.3, 2, math.random(0,20)) MovementLoopAddLocation(NPC, -157.28, -0.06, -98.6, 2, math.random(0,20)) MovementLoopAddLocation(NPC, -149.57, -0.05, -94.81, 2, math.random(0,20)) MovementLoopAddLocation(NPC, -157.33, 0.47, -106.62, 2, math.random(0,20)) MovementLoopAddLocation(NPC, -158.74, 0.01, -133.61, 2, math.random(0,20)) MovementLoopAddLocation(NPC, -149.12, -0.08, -139.29, 2, math.random(0,20)) MovementLoopAddLocation(NPC, -127.54, -0.13, -134.39, 2, math.random(0,20)) MovementLoopAddLocation(NPC, -154.19, -0.07, -138.8, 2, math.random(0,20)) end