--[[ Script Name : crypt_substance6_1.lua Script Purpose : Waypoint Path for crypt_substance6_1.lua Script Author : Devn00b Script Date : 05/10/2020 11:08:57 PM Script Notes : Locations collected from Live --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 = 6 local level2 = 5 local difficulty1 = 6 local hp1 = 150 local power1 = 150 local difficulty2 = 6 local hp2 = 130 local power2 = 130 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) spawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, -20.48, -0.13, -80.69, 2, math.random(0,10)) MovementLoopAddLocation(NPC, -17.69, 0.02, -85.45, 2, math.random(0,10)) MovementLoopAddLocation(NPC, -13.31, -0.05, -90.94, 2, math.random(0,10)) MovementLoopAddLocation(NPC, -32.31, -0.02, -110, 2, math.random(0,10)) MovementLoopAddLocation(NPC, -36.11, -0.05, -111.31, 2, math.random(0,10)) MovementLoopAddLocation(NPC, -32.98, -0.11, -120.96, 2, math.random(0,10)) MovementLoopAddLocation(NPC, -34.85, -0.08, -129.97, 2, math.random(0,10)) MovementLoopAddLocation(NPC, -41.04, -0.56, -138.36, 2, math.random(0,10)) MovementLoopAddLocation(NPC, -56.58, -0.11, -153.22, 2, math.random(0,10)) MovementLoopAddLocation(NPC, -81.27, -0.09, -152.68, 2, math.random(0,10)) MovementLoopAddLocation(NPC, -56.58, -0.11, -153.22, 2, math.random(0,10)) MovementLoopAddLocation(NPC, -41.04, -0.56, -138.36, 2, math.random(0,10)) MovementLoopAddLocation(NPC, -34.85, -0.08, -129.97, 2, math.random(0,10)) MovementLoopAddLocation(NPC, -32.98, -0.11, -120.96, 2, math.random(0,10)) MovementLoopAddLocation(NPC, -36.11, -0.05, -111.31, 2, math.random(0,10)) MovementLoopAddLocation(NPC, -32.31, -0.02, -110, 2, math.random(0,10)) MovementLoopAddLocation(NPC, -13.31, -0.05, -90.94, 2, math.random(0,10)) MovementLoopAddLocation(NPC, -17.69, 0.02, -85.45, 2, math.random(0,10)) MovementLoopAddLocation(NPC, -20.48, -0.13, -80.69, 2, math.random(0,10)) end