--[[ Script Name : shriller24.lua Script Purpose : Waypoint Path for shriller24.lua Script Author : Devn00b Script Date : 05/14/2020 12:29:52 PM Script Notes : Locations collected from Live --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 = 8 local level2 = 9 local difficulty1 = 8 local hp1 = 485 local power1 = 200 local difficulty2 = 8 local hp2 = 555 local power2 = 240 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) spawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, -220.47, 2, -77.41, 1, 0) MovementLoopAddLocation(NPC, -219.61,2, -65.03, 1, 0) MovementLoopAddLocation(NPC, -216.72, 2, -55.5, 1, 0) MovementLoopAddLocation(NPC, -206.34, 2, -43.57, 1, 0) MovementLoopAddLocation(NPC, -192.81, 2, -29.57, 1, 0) MovementLoopAddLocation(NPC, -218.02, 2, -56.09, 1, 0) MovementLoopAddLocation(NPC, -219.02, 2, -75.69, 1, 0) MovementLoopAddLocation(NPC, -219.27, 2, -83.57, 1, 0) MovementLoopAddLocation(NPC, -209.64, 2, -92.67, 1, 0) MovementLoopAddLocation(NPC, -184.23, 2, -92.45, 1, 0) MovementLoopAddLocation(NPC, -173.21, 2, -73.87, 1, 0) MovementLoopAddLocation(NPC, -165.39, 2, -74.45, 1, 0) MovementLoopAddLocation(NPC, -149.14, 2, -83.6, 1, 0) MovementLoopAddLocation(NPC, -155.21, 2, -99.1, 1, 0) MovementLoopAddLocation(NPC, -148.02, 2, -77.36, 1, 0) MovementLoopAddLocation(NPC, -155.21, 2, -99.1, 1, 0) MovementLoopAddLocation(NPC, -149.14, 2, -83.6, 1, 0) MovementLoopAddLocation(NPC, -165.39, 2, -74.45, 1, 0) MovementLoopAddLocation(NPC, -173.21, 2, -73.87, 1, 0) MovementLoopAddLocation(NPC, -184.23, 2, -92.45, 1, 0) MovementLoopAddLocation(NPC, -209.64, 2, -92.67, 1, 0) MovementLoopAddLocation(NPC, -219.27, 2, -83.57, 1, 0) MovementLoopAddLocation(NPC, -219.02, 2, -75.69, 1, 0) MovementLoopAddLocation(NPC, -218.02, 2, -56.09, 1, 0) MovementLoopAddLocation(NPC, -192.81, 2, -29.57, 1, 0) MovementLoopAddLocation(NPC, -206.34, 2, -43.57, 1, 0) MovementLoopAddLocation(NPC, -216.72, 2, -55.5, 1, 0) MovementLoopAddLocation(NPC, -219.61,2, -65.03, 1, 0) MovementLoopAddLocation(NPC, -220.47, 2, -77.41, 1, 0) end