--[[ Script Name : SpawnScripts/EnchantedLands/BellendisTempestcall.lua Script Purpose : Bellendis Tempestcall Script Author : Cynnar Script Date : 2015.02.17 Script Notes : Auto-Generated Conversation from PacketParser Data --]] function spawn(NPC) SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange") end function respawn(NPC) spawn(NPC) end function InRange(NPC, Spawn) end function LeaveRange(NPC, Spawn) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/bellendis_tempestcall/enchanted/quests/bellendis_tempestcall001.mp3", "", "", 4041795000, 2514605241, Spawn) AddConversationOption(conversation, "I hear you. I'm leaving.", "dlg_6_1") StartConversation(conversation, NPC, Spawn, "Stay back! You're probably as corrupted as the others, and I'm not taking any chances. You hear me?") if convo==70 then PlayFlavor(NPC, "voiceover/english/bellendis_tempestcall/enchanted/quests/bellendis_tempestcall001.mp3", "", "", 4041795000, 2514605241, Spawn) AddConversationOption(conversation, "I hear you. I'm leaving.", "dlg_70_1") StartConversation(conversation, NPC, Spawn, "Stay back! You're probably as corrupted as the others, and I'm not taking any chances. You hear me?") end end