--[[ Script Name : SpawnScripts/EnchantedLands/DeputyJumbelly.lua Script Purpose : Deputy Jumbelly Script Author : Cynnar Script Date : 2015.02.24 Script Notes : Auto-Generated Conversation from PacketParser Data --]] function spawn(NPC) SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange") end function respawn(NPC) spawn(NPC) end function InRange(NPC, Spawn) end function LeaveRange(NPC, Spawn) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() local choice = math.random(1,4) if choice == 1 then PlayFlavor(NPC, "", "Have you noticed the way Deputy Huckfar has been making eyes at Deputy Nettlebrine?", "peer", 1689589577, 4560189, Spawn) elseif choice == 2 then PlayFlavor(NPC, "", "I wonder if Huckfar still has some of those tasty sandwiches.", "", 1689589577, 4560189, Spawn) elseif choice == 3 then PlayFlavor(NPC, "", "Hello there!", "wave", 1689589577, 4560189, Spawn) elseif choice == 4 then PlayFlavor(NPC, "", "A jumjum ale would be nice right about now.", "", 1689589577, 4560189, Spawn) else end PlayFlavor(NPC, "deputy_jumbellly/enchanted/quests/solo_content/deputy_jumbelly001.mp3", "", "", 2522937541, 3670519443, Spawn) AddConversationOption(conversation, "Why is that?", "dlg_11_1") StartConversation(conversation, NPC, Spawn, "I wish I could have gotten a post inside one of the wagons.") if convo==15 then PlayFlavor(NPC, "deputy_jumbellly/enchanted/quests/solo_content/deputy_jumbelly001.mp3", "", "", 2522937541, 3670519443, Spawn) AddConversationOption(conversation, "Why is that?", "dlg_15_1") StartConversation(conversation, NPC, Spawn, "I wish I could have gotten a post inside one of the wagons.") end end function dlg_11_1(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "deputy_jumbellly/enchanted/quests/solo_content/deputy_jumbelly002.mp3", "", "", 3483236705, 1460604675, Spawn) AddConversationOption(conversation, "I'm sorry to hear that, Deputy Jumbelly", "dlg_11_2") StartConversation(conversation, NPC, Spawn, "Well... Standing out here in the sun isn't all that much fun, this armor is itchy, and I'm hungry.") end function dlg_11_2(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "deputy_jumbellly/enchanted/quests/solo_content/deputy_jumbelly003.mp3", "", "", 3687989073, 1584040796, Spawn) AddConversationOption(conversation, "Have you seen anything strange in the river?", "dlg_11_3") StartConversation(conversation, NPC, Spawn, "It's ok. What can I do for you?") end function dlg_11_3(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "deputy_jumbellly/enchanted/quests/solo_content/deputy_jumbelly004.mp3", "", "", 2018147760, 2209988563, Spawn) AddConversationOption(conversation, "I don't think he'll be much of a problem anymore. Thanks for your time.", "dlg_11_4") StartConversation(conversation, NPC, Spawn, "There's been a goblin terrorizing the area for a week now. I guess that could be strange.") end --[[ raw_conversations PlayFlavor(NPC, "", "Have you noticed the way Deputy Huckfar has been making eyes at Deputy Nettlebrine?", "peer", 1689589577, 4560189, Spawn) PlayFlavor(NPC, "", "I wonder if Huckfar still has some of those tasty sandwiches.", "", 1689589577, 4560189, Spawn) PlayFlavor(NPC, "", "Hello there!", "wave", 1689589577, 4560189, Spawn) PlayFlavor(NPC, "", "A jumjum ale would be nice right about now.", "", 1689589577, 4560189, Spawn) --]]