--[[ Script Name : SpawnScripts/EnchantedLands/MinerGurgin.lua Script Purpose : Miner Gurgin Script Author : Cynnar Script Date : 2015.02.24 Script Notes : Auto-Generated Conversation from PacketParser Data --]] function spawn(NPC) SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange") end function respawn(NPC) spawn(NPC) end function InRange(NPC, Spawn) end function LeaveRange(NPC, Spawn) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/miner_gurgin/enchanted/miner_gurgin/miner_gurgin001.mp3", "", "", 675328757, 614757128, Spawn) AddConversationOption(conversation, "Here you go, then.", "dlg_5_1") StartConversation(conversation, NPC, Spawn, "What is it, eh? What have you got there? Are them our supplies? Fantastic! What with the density of the rock increasing and these vile beasts blocking our exit, I wasn't sure what we were going to do.") end function dlg_5_1(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/miner_gurgin/enchanted/miner_gurgin/miner_gurgin002.mp3", "", "", 1561858323, 3223241483, Spawn) AddConversationOption(conversation, "All right.", "dlg_5_2") StartConversation(conversation, NPC, Spawn, "Hah! This will work just fine. Take this message to Seher and let her know we'll continue working this section, or at least until these beasts move on. Say! I found these. Why don't you take them for bringing us our supplies? ") end