--[[ Script Name : SpawnScripts/EnchantedLands/Mutton.lua Script Purpose : Mutton Script Author : Cynnar Script Date : 2015.02.24 Script Notes : Auto-Generated Conversation from PacketParser Data --]] function spawn(NPC) SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange") end function respawn(NPC) spawn(NPC) end function InRange(NPC, Spawn) end function LeaveRange(NPC, Spawn) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() local choice = math.random(1,3) if choice == 1 then PlayFlavor(NPC, "", "Woof?", "", 1689589577, 4560189, Spawn) elseif choice == 2 then PlayFlavor(NPC, "", "Woof! Woof!", "", 1689589577, 4560189, Spawn) elseif choice == 3 then PlayFlavor(NPC, "", "Woof! Woof! Woof!", "", 1689589577, 4560189, Spawn) else end PlayFlavor(NPC, "", "", "", 0, 0, Spawn) AddConversationOption(conversation, "Good dog. Don't bite me!", "dlg_1_1") StartConversation(conversation, NPC, Spawn, "Woof!") if convo==2 then PlayFlavor(NPC, "", "", "", 0, 0, Spawn) AddConversationOption(conversation, "Good dog. Don't bite me!", "dlg_2_1") StartConversation(conversation, NPC, Spawn, "Woof!") end if convo==4 then PlayFlavor(NPC, "", "", "", 0, 0, Spawn) AddConversationOption(conversation, "Mutton? Where've you been? Can you show me?", "dlg_4_1") AddConversationOption(conversation, "Good dog. Don't bite me!") StartConversation(conversation, NPC, Spawn, "Woof!") end if convo==7 then PlayFlavor(NPC, "", "", "", 0, 0, Spawn) AddConversationOption(conversation, "Good dog. Don't bite me!", "dlg_7_1") StartConversation(conversation, NPC, Spawn, "Woof!") end end --[[ raw_conversations PlayFlavor(NPC, "", "Woof?", "", 1689589577, 4560189, Spawn) PlayFlavor(NPC, "", "Woof! Woof!", "", 1689589577, 4560189, Spawn) PlayFlavor(NPC, "", "Woof! Woof! Woof!", "", 1689589577, 4560189, Spawn) --]]