--[[ Script Name : SpawnScripts/EnchantedLands/SeherBeanbrewer.lua Script Purpose : Seher Beanbrewer Script Author : Cynnar Script Date : 2015.02.24 Script Notes : Auto-Generated Conversation from PacketParser Data --]] function spawn(NPC) SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange") end function respawn(NPC) spawn(NPC) end function InRange(NPC, Spawn) end function LeaveRange(NPC, Spawn) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() local choice = math.random(1,1) if choice == 1 then PlayFlavor(NPC, "", "What's the meaning of this!? Barging in like that!", "", 1689589577, 4560189, Spawn) else end PlayFlavor(NPC, "voiceover/english/optional5/seher_beanbrewer/enchanted/seher_beanbrewer/seher_beanbrewer001.mp3", "", "", 754284185, 603820124, Spawn) AddConversationOption(conversation, "I didn't mean to intrude. ", "dlg_4_1") AddConversationOption(conversation, "Sorry. ") StartConversation(conversation, NPC, Spawn, "I have plenty on my mind without the likes of you barging in my home!") if convo==10 then PlayFlavor(NPC, "voiceover/english/optional5/seher_beanbrewer/enchanted/seher_beanbrewer/seher_beanbrewer005.mp3", "", "", 2926952110, 3856050739, Spawn) AddConversationOption(conversation, "[continue]", "dlg_10_1") StartConversation(conversation, NPC, Spawn, "What's this? I see they sent word of their progress or rather what's impeding their progress.") end if convo==11 then PlayFlavor(NPC, "voiceover/english/optional5/seher_beanbrewer/enchanted/seher_beanbrewer/seher_beanbrewer007.mp3", "", "", 1598547478, 1188280014, Spawn) AddConversationOption(conversation, "Thanks.", "dlg_11_1") StartConversation(conversation, NPC, Spawn, "Make yourself comfortable. Please, rest your weary bones for as long as you need.") end if convo==63 then PlayFlavor(NPC, "voiceover/english/optional5/seher_beanbrewer/enchanted/seher_beanbrewer/seher_beanbrewer001.mp3", "", "", 754284185, 603820124, Spawn) AddConversationOption(conversation, "I didn't mean to intrude. ", "dlg_63_1") AddConversationOption(conversation, "Sorry. ") StartConversation(conversation, NPC, Spawn, "I have plenty on my mind without the likes of you barging in my home!") end if convo==64 then PlayFlavor(NPC, "voiceover/english/optional5/seher_beanbrewer/enchanted/seher_beanbrewer/seher_beanbrewer001.mp3", "", "", 754284185, 603820124, Spawn) AddConversationOption(conversation, "I didn't mean to intrude. ", "dlg_64_1") AddConversationOption(conversation, "Sorry. ") StartConversation(conversation, NPC, Spawn, "I have plenty on my mind without the likes of you barging in my home!") end if convo==65 then PlayFlavor(NPC, "voiceover/english/optional5/seher_beanbrewer/enchanted/seher_beanbrewer/seher_beanbrewer001.mp3", "", "", 754284185, 603820124, Spawn) AddConversationOption(conversation, "I didn't mean to intrude. ", "dlg_65_1") AddConversationOption(conversation, "Sorry. ") StartConversation(conversation, NPC, Spawn, "I have plenty on my mind without the likes of you barging in my home!") end if convo==66 then PlayFlavor(NPC, "voiceover/english/optional5/seher_beanbrewer/enchanted/seher_beanbrewer/seher_beanbrewer004.mp3", "", "", 1177545934, 3925805393, Spawn) AddConversationOption(conversation, "Okay.", "dlg_66_1") StartConversation(conversation, NPC, Spawn, "They need those supplies. Do hurry.") end end function dlg_4_1(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/optional5/seher_beanbrewer/enchanted/seher_beanbrewer/seher_beanbrewer002.mp3", "", "", 2557358635, 1504889126, Spawn) AddConversationOption(conversation, "Can I help? ", "dlg_4_2") AddConversationOption(conversation, "Sorry to hear it. ") StartConversation(conversation, NPC, Spawn, "Well, it's to be expected, I suppose. We're all a bit on edge nowadays. Not to mention, our last group of miners hasn't checked back in for supplies -- it's dangerous working out in the north shore mines.") end function dlg_4_2(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/optional5/seher_beanbrewer/enchanted/seher_beanbrewer/seher_beanbrewer003.mp3", "", "", 4168603902, 4186623102, Spawn) AddConversationOption(conversation, "It's a deal.", "dlg_4_3") StartConversation(conversation, NPC, Spawn, "Oh, that would be wonderful! Please deliver these supplies to them and get an update on their progress. I'll gladly compensate you for your efforts.") end function dlg_10_1(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/optional5/seher_beanbrewer/enchanted/seher_beanbrewer/seher_beanbrewer006.mp3", "", "", 1052853696, 372504824, Spawn) AddConversationOption(conversation, "You're welcome.", "dlg_10_2") StartConversation(conversation, NPC, Spawn, "Thank you! As I promised, here's something for your trouble. It's the not knowing that's difficult. You've made my job a lot easier. Thank you!") end --[[ raw_conversations PlayFlavor(NPC, "", "What's the meaning of this!? Barging in like that!", "", 1689589577, 4560189, Spawn) --]]