--[[ Script Name : SpawnScripts/FarJourneyFreeport/arat.lua Script Author : Dorbin Script Date : 2022.08.04 12:08:53 Script Purpose : : --]] require "SpawnScripts/Generic/CombatModule" function spawn(NPC, Spawn) combatModule(NPC, Spawn) waypoints(NPC) end function hailed(NPC, Spawn) end function respawn(NPC) spawn(NPC) end function death(NPC,Spawn) local zone = GetZone(NPC) local rat1 = GetSpawnByLocationID(zone,1586105) local rat2 = GetSpawnByLocationID(zone,1586106) if not IsAlive(rat1) and not IsAlive(rat2) then SetPlayerLevel(Spawn,2) end end function waypoints(NPC) if GetSpawnLocationID(NPC)== 1586106 then MovementLoopAddLocation(NPC, 2.31, -2.07, -4.95, 1, math.random(6,10)) MovementLoopAddLocation(NPC, 2.11, -2.07, -6.55, 1, math.random(6,10)) MovementLoopAddLocation(NPC, 2.74, -2.07, -6.01, 1, math.random(6,10)) MovementLoopAddLocation(NPC, 0.07, -2.07, -3.85, 1, math.random(6,10)) MovementLoopAddLocation(NPC, 0.72, -2.07, -6.06, 1, math.random(6,10)) MovementLoopAddLocation(NPC, 2.38, -2.07, -5.3, 1, math.random(6,10)) elseif GetSpawnLocationID(NPC)== 1586105 then MovementLoopAddLocation(NPC, -0.83, -2.07, 3.03, 1, math.random(6,10)) MovementLoopAddLocation(NPC, -1.84, -2.07, 4.51, 1, math.random(6,10)) MovementLoopAddLocation(NPC, 0.4, -2.07, 2.09, 1, math.random(6,10)) MovementLoopAddLocation(NPC, -0.34, -2.07, 3.74, 1, math.random(6,10)) MovementLoopAddLocation(NPC, -1.33, -2.07, 2.02, 1, math.random(6,10)) end end