--[[ Script Name : SpawnScripts/Freeport/adrunksailor.lua Script Author : Premierio015 Script Date : 2020.07.11 09:07:19 Script Purpose : : --]] function spawn(NPC) SetPlayerProximityFunction(NPC, 15, "InRange", "LeaveRange", Spawn) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) local choice = math.random(1, 2) if choice == 1 then PlayFlavor(NPC, "", "I don't know what to tell you, mate. If the Traders haven't found your brother by now, I'm afraid he's probably gone to the Hold of Prexus.", "sigh", 1689589577, 4560189, Spawn) elseif choice == 2 then PlayFlavor(NPC, "", "It's been a long time since we've seen any refugees from the Outpost of the Overlord. Have they all been rescued?", "confused", 1689589577, 4560189, Spawn) else PlayFlavor(NPC, "", "I'm beginning to miss those young adventurers running about town, solving everyone's problems. Good work is hard to find!", "shame", 1689589577, 4560189, Spawn) end end function InRange(NPC, Spawn) FaceTarget(NPC, Spawn) PlayFlavor(NPC, "", "Captain Gullham and his men left port for the Outpost of the Overlord several moons ago. Neither he, nor his ship, the Callisto Prince, has been seen since!", "no", 1689589577, 4560189, Spawn) end function LeaveRange(NPC, Spawn) end function respawn(NPC) end