--[[ Script Name : SpawnScripts/FreeportCitizenshipTrialChamber/AQeynosianinfiltrator.lua Script Author : Dorbin Script Date : 2023.06.25 04:06:45 Script Purpose : : --]] require "SpawnScripts/Generic/CombatModule" local BBCitizen = 5866 --Big Bend local BCCitizen = 5867 --Beggar's Court local LACitizen = 5868 --Longshadow Alley local SYCitizen = 5869 -- Scale Yard local SBCitizen = 5870 --Stonestair Byway local TSCitizen = 5871 --Temple St function spawn(NPC) combatModule(NPC, Spawn) local Level = GetLevel(NPC) local level1 = 5 local level2 = 6 local difficulty1 = 6 local hp1 = 130 local power1 = 65 local difficulty2 = 6 local hp2 = 150 local power2 = 80 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) end waypoints(NPC) end function aggro(NPC,Spawn) choice = MakeRandomInt(1,2) if choice ==1 then PlayFlavor(NPC, "voiceover/english/optional3/halfelf_base_1/ft/halfelf/halfelf_base_1_1_death_gf_610c650e.mp3", "You must flee! I'll try to hold them.", "", 1612338229, 10301262, Spawn, 0) else PlayFlavor(NPC, "voiceover/english/optional3/halfelf_base_1/ft/halfelf/halfelf_base_1_1_aggro_gf_a68f64b6.mp3", "Alarm! Alarm!", "", 1220383018, 2962002142, Spawn) end end function waypoints(NPC) MovementLoopAddLocation(NPC, -2.76, 0.40, -21.07, 2, 7) MovementLoopAddLocation(NPC, -2.76, 0.40, -21.07, 2, 1) MovementLoopAddLocation(NPC, -1.49, 0.40, -20.09, 2, 0) MovementLoopAddLocation(NPC, 0.57, 0.37, -18.22, 2, 8) MovementLoopAddLocation(NPC, 0.09, 0.10, -14.04, 2, 5) MovementLoopAddLocation(NPC, 0.09, 0.10, -14.04, 2, 1) MovementLoopAddLocation(NPC, 1.45, 0.43, -17.51, 2, 3) MovementLoopAddLocation(NPC, -2.34, 0.25, -18.81, 2, 5) MovementLoopAddLocation(NPC, -2.34, 0.25, -18.81, 2, 1) end function respawn(NPC) spawn(NPC) end function victory(NPC,Spawn) AddTimer(NPC,2500,"FailureExit",1,Spawn) end function death(NPC,Spawn) local Traitor1 = GetSpawn(NPC,1640001) local Traitor2 = GetSpawn(NPC,1640002) local Traitor3 = GetSpawn(NPC,1640018) local Traitor3 = GetSpawn(NPC,1640021) if Traitor1 == nil or not IsAlive(Traitor1) then if Traitor2 == nil or not IsAlive(Traitor2) then if Traitor3 == nil or not IsAlive(Traitor3) then if Traitor3 == nil or not IsAlive(Traitor3) then if HasQuest(Spawn,BBCitizen) then SetStepComplete(Spawn,BBCitizen,4) elseif HasQuest(Spawn,BCCitizen) then SetStepComplete(Spawn,BCCitizen,4) elseif HasQuest(Spawn,LACitizen) then SetStepComplete(Spawn,LACitizen,4) elseif HasQuest(Spawn,SYCitizen) then SetStepComplete(Spawn,SYCitizen,4) elseif HasQuest(Spawn,SBCitizen) then SetStepComplete(Spawn,SBCitizen,4) elseif HasQuest(Spawn,TSCitizen) then SetStepComplete(Spawn,TSCitizen,4) end end end end end end function FailureExit(NPC,Spawn) CloseConversation(NPC,Spawn) Race = GetRace(Spawn) -- Erudite / Kerra if Race == 3 or Race == 11 then ZoneRef = GetZone("Stonestair") Zone(ZoneRef,Spawn,3.24, -4.37, -98.46, 185.35) -- Ratonga / Gnome elseif Race == 5 or Race == 13 then ZoneRef = GetZone("TempleSt") Zone(ZoneRef,Spawn,21.81, 2.92, 21.37, 190.87) -- Human / Half Elf elseif Race == 9 or Race == 6 then ZoneRef = GetZone("BeggarsCourt") Zone(ZoneRef,Spawn,61.07, -7.08, 111.67, 339.27) -- Orge / Troll elseif Race == 12 or Race == 14 then ZoneRef = GetZone("BigBend") Zone(ZoneRef,Spawn,94.12, -2.00, 2.53, 98) -- Dark Elf elseif Race == 1 or Race == 19 or Race == 17 then ZoneRef = GetZone("longshadow") Zone(ZoneRef,Spawn,4.22, 3.00, 71.07, 353.87) -- Barbarian / Iksar / Sarnak elseif Race == 0 or Race == 10 or Race == 18 then ZoneRef = GetZone("ScaleYard") Zone(ZoneRef,Spawn,-6.78, -5.63, -12.96, 194.63) else ZoneRef = GetZone("BeggarsCourt") Zone(ZoneRef,Spawn,58.67, -7.08, 112.61, 352.60) end end