--[[ Script Name : SpawnScripts/FrostfangSea/aRyGorrweapon.lua Script Purpose : for the spawn "a Ry'Gorr weapon" Script Author : theFoof Script Date : 2013.06.3 Script Notes : --]] local DisarmingRyGorr = 48 function spawn(NPC) AddSpawnAccess(NPC, NPC) SetPlayerProximityFunction(NPC, 50, "SpawnAccess", "SpawnAccess") end function respawn(NPC) spawn(NPC) end function casted_on(NPC, Spawn, SpellName) if SpellName == 'Poultice' then if GetQuestStep(Spawn, DisarmingRyGorr) == 1 then SpawnSet(NPC, "action_state", "2602") AddStepProgress(Spawn, DisarmingRyGorr, 1, 1) Despawn(NPC) end end end function SpawnAccess(NPC, Spawn) if GetQuestStep(Spawn, DisarmingRyGorr) == 1 then AddSpawnAccess(NPC, Spawn) else RemoveSpawnAccess(NPC, Spawn) end end