--[[ Script Name : SpawnScripts/FrostfangSea/arguing.lua Script Purpose : for npcs arguing in halas Script Author : theFoof Script Date : 2013.9.26 Script Notes : --]] function spawn(NPC) EmoteLoop(NPC) end function respawn(NPC) spawn(NPC) end function hailed(NPC, Spawn) PlayFlavor(NPC, "", "", "hello", 0, 0 , Spawn) FaceTarget(NPC, Spawn) end function EmoteLoop(NPC) local choice = math.random(1,5) if choice == 1 then PlayFlavor(NPC, "", "", "no", 0, 0) elseif choice == 2 then PlayFlavor(NPC, "", "", "heckno", 0, 0) elseif choice == 3 then PlayFlavor(NPC, "", "", "agree", 0, 0) elseif choice == 4 then PlayFlavor(NPC, "", "", "frustrated", 0, 0) elseif choice == 5 then PlayFlavor(NPC, "", "", "whome", 0, 0) end AddTimer(NPC, math.random(3000,15000), "EmoteLoop") end