--[[ Script Name : SpawnScripts/FrostfangSea/aweaksparringpartner.lua Script Purpose : a weak sparring partner Script Author : John Adams Script Date : 2013.03.19 Script Notes : Auto-Generated Conversation from PacketParser Data --]] function spawn(NPC) SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange") end function respawn(NPC) spawn(NPC) end function InRange(NPC, Spawn) end function LeaveRange(NPC, Spawn) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) local choice = math.random(1,6) if choice == 1 then PlayFlavor(NPC, "", "You can attack me whenever you're ready. You can do that by double-clicking me, by right clicking me and selecting "attack," by using an offensive ability while you have me targeted, or by turning on auto attack by pressing the ~ key while you have me targeted.", "", 1689589577, 4560189, Spawn) elseif choice == 2 then PlayFlavor(NPC, "", "Nice.", "", 1689589577, 4560189, Spawn) elseif choice == 3 then PlayFlavor(NPC, "", "Who's next?", "", 1689589577, 4560189, Spawn) elseif choice == 4 then PlayFlavor(NPC, "", "Well done!", "", 1689589577, 4560189, Spawn) elseif choice == 5 then PlayFlavor(NPC, "", "Next!", "", 1689589577, 4560189, Spawn) elseif choice == 6 then PlayFlavor(NPC, "", "Okay, who's next?", "", 1689589577, 4560189, Spawn) else end end